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FPSC Classic Scripts / Showing Ambience

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dumpus
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Canada, eh?
Posted: 26th Jan 2008 20:16
Hi everyone,

Just a quick little question...I know how to change the ambience levels while testing my game, and I know how to change it when I build my game, but how do you know what number to put in when building the game?

I know how dark I want my game to be when testing the game, but I'm not sure what ambience level (number) it is. Is there any way of seeing what number of ambience you're playing in? Thanks!

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CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 26th Jan 2008 20:19
ermmm....

Go to Build Game, Then under level settings there is a box called Global Script....

Go to ambience, type it in and press enter, then click ok, then ok again to close the build game dialogue box.....

after that, you'll have to use trial and error to tweak the ambience to the right level....

dumpus
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Canada, eh?
Posted: 26th Jan 2008 20:30
Dang, I was hoping I wouldn't have to resort to trial and error...

Thanks for the quick reply!

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CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 26th Jan 2008 20:37
anytime....

what kinda game you making?

I recommend 15 for a sci-fi, 10-12 for a horror....

dumpus
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Canada, eh?
Posted: 27th Jan 2008 00:37
It's a horror one, and it's nighttime for the majority of it, so I had the ambience set quite low. It looks so much spookier in the dark.

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