Ok, so about 6-7 months ago i decided to build a game engine, i never really thought i'd get past the import function before quitting, well, i'm all the way up to saving entire maps that the engine has made and loading them so obviously i'm doing something right!, this game engine will be one of the first Space Simulation/Combat engines that i know of to be made in DBP, aside from Final Exodus of course, (hence why i say, one of the first instead of the first.) my game engine will feature alot of things, like:
Load, Save, Exit, Undo, Redo, Import, Account Manager.
Isometric, Orthogonal, Normal(FreeFlight), Cinematic, RTS, FPS, 3rd Person Camera Modes.
View Help, About, Media Viewer.
System, Environment, Planet, Nebula, Faction, Race, AI, Ship, Weapon, Physics, Shader, Cutscene, Effects(Particle) editors
alot of those features are already finished as well.
enough babbling, time for some screenshots!