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FPSC Classic Work In Progress / Emergence Warehouse MP Download

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Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 27th Jan 2008 03:41 Edited at: 28th Jan 2008 05:02
I've decided to release a multiplayer map that I made for Emergence. It's set in the game's 2nd level which is Paycore Weaponry's shipping warehouse. This map is set up for Team Deathmatch, and will be re-released when Lemur comes out as a TDM map. Note that the map is supposed to be bright. It's a warehouse...
Here are a few screens:






If you would like to set up a time to play, post here, and I'll see if I can host it.

EDIT!- The game has been rebuilt due to multiplayer bugs (Waiting to join...). It is reloaded on to FileFront and is now protected with PGPS Standard. There are no new features to this, as it's just a rebuild.

~~This just in!!~~
There will possibly be an X10 version of this map released along side the single player and one other map!

Download here.

[url=http://gunn3rgames.zxq.net]
[/url]
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 27th Jan 2008 03:43
Damn....

That looks nice! Sweet use of MP3 there Gunn3r.......

Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 27th Jan 2008 03:44 Edited at: 27th Jan 2008 03:59
Thanks. I whipped this up in about a half hour. Note that the M16 is NOT the only gun you have. I wanted to hide the locations of all the other guns, because it's fun to scout out the map and find them for yourselves.

Also, please post if you've downloaded this, that way I know who has.

[url=http://gunn3rgames.zxq.net]
[/url]
Roger Wilco
19
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 27th Jan 2008 04:17
Looks cool, downloading now
Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 27th Jan 2008 04:31
Thanks Roger. I hosted a game, although I'm not sure if others can join. (I've had connection problems in the past)

[url=http://gunn3rgames.zxq.net]
[/url]
game freak16
18
Years of Service
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Joined: 25th Jan 2006
Location:
Posted: 27th Jan 2008 14:04
I will download and get on in a few minutes if anyone wants to get on ill host a game

CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 27th Jan 2008 14:11
@Gunn3r

I've downloaded it but I'm afraid I won't be able to play it today.....

I'm gonna get the demo of Hazardous Wate building in a sec, so I don't wanna stress my CPU out by trying to play a game at the same time....

But you can count me in when I've finished....

Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 27th Jan 2008 17:51 Edited at: 27th Jan 2008 18:20
Ok. Roger Wilco is going to hopefully going to be on soon. We can get on then. game freak16, do you want to host one now? I can get Roger Wilco to join in if he gets online.

To anyone else: I've only had 2 people download. Both have posted. Download the game if you would like to play.

There will be a match in about 45 minutes to 1 hour from this edit.

[url=http://gunn3rgames.zxq.net]
[/url]
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 27th Jan 2008 20:02
I downloaded but since I know I cant play online I delted it.
The leveldesign are perfect, not to big, not to small and you placed the wepaons perfect. But one sniper didnt respawn.
Great work.

Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 27th Jan 2008 20:58
Thanks BVG. I realized that the sniper didn't respawn, but didn't change it, because the weapon is too powerful. There are a few glitches, like the boxes being half way between shelves, or they are floating, but I did my best...

[url=http://gunn3rgames.zxq.net]
[/url]
Snipesoul
17
Years of Service
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Joined: 29th Aug 2007
Location: Somewhere in New York...
Posted: 28th Jan 2008 00:53
Anyone up to host? Good looking game BTW! The sniper problem should be fixed though.

Snipe to Success
Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 28th Jan 2008 01:52 Edited at: 28th Jan 2008 01:52
Thanks. Yeah. I'll fix it if I rebuild. I can't seem to host a game (Something's wrong with my ISP) but I might be able to join.

[url=http://gunn3rgames.zxq.net]
[/url]
Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 28th Jan 2008 03:54
Hosting a game now!

[url=http://gunn3rgames.zxq.net]
[/url]
AaronG
18
Years of Service
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 28th Jan 2008 04:16
Looks very nice. Almost like the warehouse in F.E.A.R. before it was infested with horror figures, haha.


8800 640mb GTS, 4gb RAM, 500gb HD, Vista Home Premium, 3 Dual Panel Casing Fans
Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 28th Jan 2008 04:29
Lol. I just finished a game and a half, really. One with DarkFact and an X10 beta tester, and one with just the beta tester. Not bad games. I wish I could have gotten them a little more intense. I've gotten some good things to work on, so I'll be busy tweaking this for the final release, with Emergence.

[url=http://gunn3rgames.zxq.net]
[/url]
Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 28th Jan 2008 17:59
Sorry for the bump and the double post but I wanted to let everyone know I'm hosting now.

[url=http://gunn3rgames.zxq.net]
[/url]
Troy Chambers
17
Years of Service
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Joined: 6th Aug 2007
Location: the PHOENIX space station
Posted: 29th Jan 2008 02:54
Dude, this map looks awesome. I like this one more than the offices, and that one looks awesome too.

PHOENIX: SlayeR, an up-coming multiplayer deathmatch game by Troy Chambers
Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 29th Jan 2008 02:55
I like this one more, also. This one I had more media to work with. In the offices, I had to find whatever I could to fill it in. Glad you like it, though.

[url=http://gunn3rgames.zxq.net]
[/url]
Troy Chambers
17
Years of Service
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Joined: 6th Aug 2007
Location: the PHOENIX space station
Posted: 29th Jan 2008 02:59
Yeah, this one looks pretty sweet. Your Welcome, hopefully I do as well with my maps.

looking forward to seeing more of your maps

PHOENIX: SlayeR, an up-coming multiplayer deathmatch game by Troy Chambers
A13X
16
Years of Service
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Joined: 21st Dec 2007
Location: Sydney NSW
Posted: 2nd Feb 2008 01:05
Downloaded, it's great!

Nice and simple, limited but balanced weapons and cool design.

Issues:
1. Maybe weapons respawn too fast. Might be more interesting if the weapons spawned slower but played spawned with the handgun.

2.The catwalsk dont quite meet flush witht he stairs, though its not really much of an issue.


Suggestions:
1.I think that perhaps it would be more interesting if the two rooms were connected in two ways to the main warhouse. The one way enterence seems pretty linear...

2.It would be cool if there was an office on a floor above the catwalks, looking down over the shelves. This probably would allow players more choice in where they fight, instead of being foreced into the mayhem of the main warehouse.


Other then that it's an amazing effort. I really like the whole design (despite my comments and suggestions). Looking foreward to seeing more!

By the way, could you tell me where I can find the textures you used. I think they came from one of the model packs though could you please tell me which?


Anyway, well done on a great level. Keep up the good work!


-A13X
A13X
16
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Joined: 21st Dec 2007
Location: Sydney NSW
Posted: 2nd Feb 2008 01:07
EDIT: Oops forgot to check post of spelling errors... Didn't realise there were so many... Sorry.
Keo C
17
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Joined: 3rd Aug 2007
Location: Somewhere between here and there.
Posted: 2nd Feb 2008 02:19
Quote: "M16 is NOT the only gun you have"

Isn't that a CQBR though?


Image made by the overworked Biggadd.
Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 2nd Feb 2008 04:14 Edited at: 2nd Feb 2008 23:03
It is a CQBR, but it is an M16.

Thanks @A13X. It seems as though those might be personal preferences, but I'll definately consider putting another level of offices on top, and making two exits out of the team spawns. EDIT: Oops forgot to tell you which model pack they were. They are model pack 3.

[url=http://gunn3rgames.zxq.net]
[/url]
Keo C
17
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Joined: 3rd Aug 2007
Location: Somewhere between here and there.
Posted: 3rd Feb 2008 18:23
Quote: "It is a CQBR, but it is an M16. "

It's not an M16, but it's in that family.


Image made by the overworked Biggadd.
Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 3rd Feb 2008 20:10
Well, whatever it is, it's not the only weapon...

[url=http://gunn3rgames.zxq.net]
[/url]
Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 1st Apr 2008 19:22
I'm now working on a new version of this. I'm a little busy so it won't be for a little while, but I'll release it on my forums when it's ready.

Kerrby
16
Years of Service
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Joined: 14th Mar 2008
Location: Australia mate.
Posted: 4th Apr 2008 03:41
That is very nice, one of the best images i've seen on this forum.

Good luck with the new version Gunn3r.
Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 4th Apr 2008 18:06
Thanks Kerrby. I'm going to make sure the new version is better. It'll be more optimized and better looking.

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