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FPSC Classic Scripts / Making a NPC appear when Player is in a Trigger Zone

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natu38
17
Years of Service
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Joined: 17th Jan 2007
Location: Behind you.....
Posted: 31st Jan 2008 23:03
Hello,
i have a problem when making NPC's spawn when i step in a tigger zone, i am using the script : plrinzoneactivateused, the enemy spawns but he has no texture, only the weapon can be seen, anyone know how to fix this ?
Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 1st Feb 2008 08:42
Make sure you have the latest FPSC upgrade (found on their main site http://www.fpscreator.com/)

Also, make sure you have the latest DirectX 9.0c

Don't ask questions or argue about already having the latest DirectX unless you personally downloaded it from microsoft within at least a couple months ago.


The one and only,
~PlystirE~

natu38
17
Years of Service
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Joined: 17th Jan 2007
Location: Behind you.....
Posted: 1st Feb 2008 19:13
i have done everything you have suggested but it still does not work
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 4th Feb 2008 01:00
Try reinstalling FPSC, you may be missing a texture or something...


The one and only,
~PlystirE~

sonicreator 2006
19
Years of Service
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Joined: 3rd Sep 2005
Location: Press F5
Posted: 4th Feb 2008 02:56
im getting the same error, but it works when i turn off shaders, try that

Play the games the masters play: MKZn and 3-B promo

http://www.3bpromo.tk
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 4th Feb 2008 03:32
Ah, yes, shaders have been known to mess up many things in FPSC, so it's best to just leave them off until they get addressed in an update. (Hopefully the next one)


The one and only,
~PlystirE~

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