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game freak16
18
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Joined: 25th Jan 2006
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Posted: 3rd Feb 2008 02:39
I made a quick MP level. I am calling it a beta bescause when Lemur comes out I am going to make changes like add water and bloom. I am uploading now to get a match started.

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game freak16
18
Years of Service
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Joined: 25th Jan 2006
Location:
Posted: 3rd Feb 2008 02:39 Edited at: 3rd Feb 2008 02:40
screen 2 (went crazy with the cutter tool lol

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game freak16
18
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Joined: 25th Jan 2006
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Posted: 3rd Feb 2008 02:40 Edited at: 3rd Feb 2008 02:58
screen 3
i will upload the file to file front tomorrow. post if you plan to start/join a game

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Goosebox
17
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Joined: 20th Jul 2007
Location: The US and A
Posted: 3rd Feb 2008 16:42
that doesnt look too bad , keep up the good work...

-goose

User of AMD Athlon(tm) XP 2800+ 2.08GHZ CPU, 1GB RAM, NVIDIA GeForce FX 5700 256MB Memory Graphics Card.
game freak16
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Posted: 3rd Feb 2008 18:39
Thanks.
I didn't use lightmaps because I didn't want there to be lag on some computers.

game freak16
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Posted: 3rd Feb 2008 19:32
Sorry for the double post but I cant' upload the file. Before i uploaded it i tried installing it on another PC with PGPS free version and I get an error called "CheckReg Error" when i start the game. If anyone knows how to fix this let me know so i can upload it. There was no help on the PGPS website.

game freak16
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Posted: 3rd Feb 2008 23:33 Edited at: 3rd Feb 2008 23:35
the file has been uploaded. I didn't pack it so i am trusting you not to steal my custom media.http://www.megaupload.com/?d=EP3UM473

Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 3rd Feb 2008 23:37 Edited at: 3rd Feb 2008 23:40
When do you want to game? I'll download now. Will you host in a few minutes?
EDIT: MegaUpload freezes my connection. Is it possible you can upload to FileFront?

[url=http://gunn3rgames.zxq.net]
[/url]
Mr Kohlenstoff
18
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Joined: 7th Jun 2006
Location: Germany
Posted: 4th Feb 2008 00:04
Quote: "didn't use lightmaps because I didn't want there to be lag on some computers."


I am not sure how FPSC handles lightmaps, but afaik they are just usual textures with prerenderes light, so I doubt it would slow down the game in any way... Correct me if I'm wrong.

Looks nice. The excessive use of this cut segments really fits into the scene.

Paul112
18
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Joined: 1st Jan 2006
Location: UK
Posted: 4th Feb 2008 00:40
Static lights cause no slow down. They are burned into the textures on testing, and build. They are not handled in real time by the engine.

Looks good, are the buildings and such custom?

Paul
game freak16
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Posted: 4th Feb 2008 23:01 Edited at: 4th Feb 2008 23:02
Sorry it took me so long to respond, i was wathcing the Super Bowl.

I got the models from the forums or stock but I made my own "FRAGS" hud and a bunch of stuff like that. I will upload to filefront gunn3r, but I might add light maps first and make it night or something if it doesn't slow the game down like Paul112 said.
@Paul112
Isn't 112 like 911 of Europe. I just noticed when I was typing your name cause I leared that in German today.

-EDIT-
If you guys want to post some ideas for a name instead of calling it modern MP just post them.

game freak16
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Posted: 5th Feb 2008 04:54 Edited at: 5th Feb 2008 04:55
The version with lightmaps has been uploaded to file front here http://hosted.filefront.com/eaglesfant37/

game freak16
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Posted: 10th Feb 2008 02:25
screens at http://www.bigfootproductions.tk. has screens with lightmaps

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