aah, this is what my fpe looks like:
;Segment Spec
;Header
partmax = 8
lastmeshmax = 8
;Segment Parts
partmode0 = 0
meshname0 = meshbankbengeroomsbasicfloor_a.x
offx0 = 0
offy0 = -50
offz0 = 0
rotx0 = 0
roty0 = 0
rotz0 = 0
texture0 = texturebankbengefloorsconcretef_a_01_D2.dds
textured0 = texturebankbengefloorsconcretef_a_01_D2_D.dds
texturen0 = texturebankbengefloorsconcretef_a_01_D2_N.dds
textures0 = texturebankbengefloorsconcretef_a_01_D2_S.dds
transparency0 = 0
effect0 = effectbankbumpbump.fx
colmode0 = 1
csgmesh0 =
csgmode0 = 0
csgimmune0 = 1
lightmode0 = 0
multimeshmode0 = 0
materialindex0 = 2
and i get this
(yes, it is model pack 16)
he's arnold, arnold, arnold rimmer, without him life would be much grimmer, he's handsom and trim and no-ones slimmer, he'll never need a zimmer...