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DarkBASIC Professional Discussion / [DarkLights] Strange places of terrain

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wh1sp3r
21
Years of Service
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Joined: 28th Sep 2003
Location: Czech republic
Posted: 3rd Feb 2008 20:31
Image attached.

All terrain has nice lightmaps, but there is something strange, I dont know why. size of texture is set to 1024.

What I have to do, I wanna remove this Thank you


PS: Real programmers aren't afraid of math!.

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monotonic
19
Years of Service
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Joined: 24th Mar 2006
Location: Nottinghamshire, England
Posted: 3rd Feb 2008 21:13
The LMBuildLightMaps function takes a parameter that specifies the size of the lightmap texture.

The Sun is trying to kill me!
wh1sp3r
21
Years of Service
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Joined: 28th Sep 2003
Location: Czech republic
Posted: 3rd Feb 2008 21:54
monotonic: I know about that sorry, if I've written something bad in english

I think, that I have all parameters correct btw, this place is only one on whole terrain.


PS: Real programmers aren't afraid of math!.
monotonic
19
Years of Service
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Joined: 24th Mar 2006
Location: Nottinghamshire, England
Posted: 3rd Feb 2008 21:59
Oh right, sorry I thought you wanted to change the size of the lightmap.

Yeah I see what you mean, I haven't had a chance to play with DarkLights yet so I have no idea mate sorry.

The Sun is trying to kill me!
Mobiius
Valued Member
22
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 6th Feb 2008 04:50
perhaps try set object smoothing on the terrain object. Not sure, but it might help.

3700+ Athlon 64 - Geforce 7600 GS - 2GbDDR2 RAM - 40Gb Hdd (In this pc) - Windows Vista Ultimate (x86)

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