Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / dbDeleteSprite Crashes

Author
Message
Theone2k
16
Years of Service
User Offline
Joined: 31st Jan 2008
Location:
Posted: 7th Feb 2008 01:12
The dbDeleteSprite(SpriteID) crashes my code when compiled under release but is fine with debug. any ideas?
Theone2k
16
Years of Service
User Offline
Joined: 31st Jan 2008
Location:
Posted: 7th Feb 2008 01:27
Sorry Fixed it. Why is it you think you try everything. Then post for help, Then find its you doing something stupid in the code

I killed the sprite but forgot to erase the segment in the vector so i kept looking for it and thus crashed the prog out...but oddly only the release build would crash.
Niels Henriksen
20
Years of Service
User Offline
Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 7th Feb 2008 03:04
hehe... I know how it is... I have tried to sit at work and was stuck in some code... then when I left for going home I found the solution

Niels Henriksen
Working on a (MMO)RPG right now in LightEngine (thanks kBessa)

Login to post a reply

Server time is: 2024-10-08 13:29:30
Your offset time is: 2024-10-08 13:29:30