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Geek Culture / Sins of a solar empire

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UnderLord
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Posted: 13th Feb 2008 04:46
My Thoughts - Multiplayer = awesome, not great but still worth it to lan with some friends or go on Ironclad. Needs more balancing...

Yours?

"I have noticed even people who claim everything is predestined, and that we can do nothing to change it, look before they cross the road."
Keo C
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Posted: 13th Feb 2008 05:05
Quote: ""I have noticed even people who claim everything is predestined, and that we can do nothing to change it, look before they cross the road.""

I've used that in conversation before.
{/offtopic}


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Mr Z
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Posted: 13th Feb 2008 08:33
Balance = good.

But it is still funny if, in an team based mp game, the teams are different and good and weak at different things, and it still become balanced.

Darkness, you haunt me. If I give in, I would be an monster beyond imagining. Light, you guide me. Thanks to you, I see past the nothingness. Life, I choose to live in the light.
Agent Dink
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Posted: 13th Feb 2008 09:30 Edited at: 13th Feb 2008 23:35
tha_rami
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Location: Netherlands
Posted: 13th Feb 2008 15:49
I like the idea of unbalanced MP. It's been used a few times.

I'd like to see that in one of those RTS/RPG/FPS games like Savage 2. Ten Behemoths vs a group of survivors.


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Mr Z
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Posted: 13th Feb 2008 16:13
I like games like Star Craft where the different teams are good at different things. And then there are "Zombie Panic! Source", where you start with at last one zombie against all survivors (if several people choose to be zombie there becomes more), and everytime an human dies he/she become an zombie for the rest of the round. The game end when either all zombies are dead or all survivors are. That concept is very good to.

Darkness, you haunt me. If I give in, I would be an monster beyond imagining. Light, you guide me. Thanks to you, I see past the nothingness. Life, I choose to live in the light.
Jeku
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 13th Feb 2008 17:36
What's unbalanced in this game? It's pretty good so far.


Mr Z
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Posted: 13th Feb 2008 17:49
Well, what I meant was that the two sides where entierly different. Zombies can only attack in close range, while the survivors have guns (they do have an limited amount of ammo though, so you have to share).

Darkness, you haunt me. If I give in, I would be an monster beyond imagining. Light, you guide me. Thanks to you, I see past the nothingness. Life, I choose to live in the light.
Jeku
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Posted: 13th Feb 2008 22:00
^^

I was referring to Sins of a Solar Empire.


Mr Z
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Posted: 13th Feb 2008 22:55 Edited at: 13th Feb 2008 22:55
Doh!

Aha, sorry. My bad.

And by the way... !!!

Darkness, you haunt me. If I give in, I would be an monster beyond imagining. Light, you guide me. Thanks to you, I see past the nothingness. Life, I choose to live in the light.
UnderLord
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Posted: 13th Feb 2008 23:08 Edited at: 13th Feb 2008 23:11
Well i havent figured out everything in the game yet, but so far...in MP i always get people who have like 50+ frigates and 1 cap. while i have 2 cap. ships 20-30 frigates a few support ships and there frigates wipe me out...whats that all about i balance my fleet for maximum longevity and they wipe it out with 1 cap ship and 60 frigates...plus the varsari or however its spelled can bypass shields with there weapons...whats that all about...no other race can do that or has that type of ability...or any ability to counter it that i'v seen.

I mostly play the TEC and since i'v played them in MP i'v lost almsot every game against any varsari enemy every other race i can wipe out easy peasy but the vasari race can always wipe me out no matter how many ships i seem to have even if they are at a disadvantage....it bugs me a little =\

"I have noticed even people who claim everything is predestined, and that we can do nothing to change it, look before they cross the road."

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