Before you all start screaming at me to "read the manual" or "search the forums", sit back and read the issue.
hI create the enemy in question and have him follow the waypoint and spawn when the game is loaded, he works just fine. The problem comes when I try to incorporate a trigger zone.
:::::::MY STEPS::::::::
I create a trigger zone and place it outside the door so that you walk into it before you open the door. I give it the name of Enemy1Trigger so that I know what enemy it will spawn.
I change the main fpi to the plrinzoneactivate script which activates the "if used" of the trigger zone.
Then, in the "if used" box, I type in Enemy1. I then delete the soundset so that the trigger zone doesn't click when you walk through it.
I then open the properties to my character. I change the name to Enemy1 and change the "spawn at start" to no.
Then I run the game. The trigger zone apparently activates and you can hear the character walking, but it is not visible. How can I get the entity to spawn from the trigger and actually show up????
LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003