Oh wait, yeah this forum is all 2D...anyhow, I been trying like mad to figure out how to flash text during a game without hindering game performance. Like I tried a loop that would wait for a duration, clear text, wait again, print text, and repeat the process, but it ended up affecting the whole overall program. Like for example, you start the game and while it's playing, put some text in the middle of the screen like "Press Start To Begin", and flash that text at a medium consistent speed while playing a demo of the game at the same time, sorta like those old arcade games that would flash "Insert Coins" while you were watching the demo of the game. Thanks in advance if someone could help me out, I hate asking for stuff like this as I should try and do it myself, which I have, for quite a while but can't figure it out.