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FPSC Classic Models and Media / Need a little help with doors.

Author
Message
Duplex
User Banned
Posted: 20th Feb 2008 10:16
Hey,

I have recently been experimenting with doors in FPSC. I have managed to get the door entity into FPSC without it crashing and it works fine. Except when I go up to it and press enter, it opens, but only a tiny little crack.

The doors animation ends at frame 31. Is it something I am doing wrong exporting? Or does it need to be less frames?

Here is the doors FPE:



Hand made, so maybe I did something wrong?

I'm using Milkshape for the Animation exporter, the door opens fully in Milkshape. Here's what I've got:




Thanks,
Duplex.

X Games
17
Years of Service
User Offline
Joined: 8th May 2007
Location: World Wide Web
Posted: 20th Feb 2008 10:34
I have the same problem, hope somone can help!

Join the fps-x-games.com forums

Jeremiah
18
Years of Service
User Offline
Joined: 9th Sep 2006
Location:
Posted: 20th Feb 2008 16:20
This should not make any difference, but here replace yours with this

Samus075
18
Years of Service
User Offline
Joined: 23rd Jun 2006
Location: Tallon IV
Posted: 28th Mar 2008 20:47
I have the same problem. Mine is not even animating. I tried fixing it, but whatever I change did not work. What are you guys using to create and animate your objects. I'm using 3ds max, which may be the problem with one of the exporters.

Samus075
Duplex
User Banned
Posted: 28th Mar 2008 21:58
I'm getting the problem with both programs so I think it's something we are doing wrong on the FPSC side of things.

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