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FPSC Classic Models and Media / Normal lighmap program for FPSC Models

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GAME MAKER ITALIA
18
Years of Service
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Joined: 28th Oct 2006
Location: ITALY -Milano
Posted: 20th Feb 2008 14:29
Hi to all,

I have tested unw...3d for normal lightmap the model and don't work ..

Anyone know one free software for fast build normal lightmap to the model^?

Thank you very much.

SETTIMO TUDOR EUGEN C.
fallen one
18
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 20th Feb 2008 19:19
try crazybump, or perhaps you are thinking of programs like mudbox, or zbrush, I have a link to a free program like that someplace, for that you would have to search my threads as I link one like that.

Evil Things Most Foulhttp://www.avantivitastudios.com/
cram
17
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Joined: 27th Jan 2007
Location: Belgium
Posted: 20th Feb 2008 19:26
Yes Crazybump a nice programm.
http://www.crazybump.com/
GAME MAKER ITALIA
18
Years of Service
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Joined: 28th Oct 2006
Location: ITALY -Milano
Posted: 21st Feb 2008 15:16
ty.. i try it..

SETTIMO TUDOR EUGEN C.
GAME MAKER ITALIA
18
Years of Service
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Joined: 28th Oct 2006
Location: ITALY -Milano
Posted: 21st Feb 2008 22:43
I think is good solution to put on thread "free lightmap software"..
this can help more model builder..

SETTIMO TUDOR EUGEN C.
GAME MAKER ITALIA
18
Years of Service
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Joined: 28th Oct 2006
Location: ITALY -Milano
Posted: 22nd Feb 2008 01:22
used but "problem persist" when i put light from maker in fpsc the my model have white texture..."


i don't know where is the problem..

SETTIMO TUDOR EUGEN C.
Uthink
18
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 22nd Feb 2008 02:42
Odds are you didn't put the texture in the right directory. When fpsc can't find a texture, or if the format is incorrect, the model defaults to white.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
GAME MAKER ITALIA
18
Years of Service
User Offline
Joined: 28th Oct 2006
Location: ITALY -Milano
Posted: 22nd Feb 2008 13:58
i put the texture in the directory where the entity is "entity/mymodel/ <" and here is al models files..


If i dont put light from markers in fpsc the texture work good..
But if i put light from markers "for example " red light" the model is white "complect solid white"..

SETTIMO TUDOR EUGEN C.

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