Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / [LOCKED] .Drug.

Author
Message
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 23rd Feb 2008 10:49 Edited at: 24th Feb 2008 10:02
Screenshots
Click Em'.











Trailers/Movies:
Trailer 1


You'll Know When You See It.

Death has no end
Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 23rd Feb 2008 10:51 Edited at: 23rd Feb 2008 10:52
looks good man!


Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 23rd Feb 2008 10:53
Thanks.

You'll Know When You See It.

Death has no end
Urlforce Studios
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location:
Posted: 23rd Feb 2008 19:20
Looks great man. You should do like butters and retexture the prisoners in mp 4 to look like street gang members.

Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 23rd Feb 2008 19:53
2 more
Click em'




You'll Know When You See It.

Death has no end
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 23rd Feb 2008 20:33 Edited at: 23rd Feb 2008 20:38
2 more


Alright i have, 12 screenies up, let the commenting begin
EDIT: I feel like im talking to myself lol.


You'll Know When You See It.

Death has no end
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 24th Feb 2008 09:55 Edited at: 24th Feb 2008 10:03
Video, shows the content of screenies, but just a vid, and shows music of game. Download in this post, update in first post with youtube direct streamer thing

Edit,

cant seem to get the embedded code to work. . . hmm

2nd Edit

Embedded didnt work for me so i just linked over to youtube.

Am i being black listed? 123 views and 2 people have said something...

You'll Know When You See It.

Death has no end

Attachments

Login to view attachments
Paul112
18
Years of Service
User Offline
Joined: 1st Jan 2006
Location: UK
Posted: 24th Feb 2008 13:01
Sorry mate, I saw this the other day but didn't have time to look through it all or comment.

Your game looks good, I like the level design, but the lighting is too dark, add some more light sources or make the ambiance a few notches higher.

Overall it looks good, some kind of storyline would be nice too if you feel like sharing The music was a bit happy too, assuming this is a horror game?

Paul
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 24th Feb 2008 15:53
Quote: "The music was a bit happy too, assuming this is a horror game?"

no, no actually its not. Uhh, kinda hard to explain, but its more of i guess you could call it a "Umbra" type game.

You'll Know When You See It.

Death has no end
Pride
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 24th Feb 2008 16:57
Nice game Bloodeath. Looks like a cool game, like to see more.

Hahaha, I like how Umbra is now a game genre!

==MeZo

Hey mods, I liked my siggy!
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 25th Feb 2008 05:58 Edited at: 25th Feb 2008 06:02
Bump.

Edit, i just noticed your comment paul, , Im starting dev on level 2 tonight, *since ive gotten a fresh supply of nicotine and booze, lol.* Anyways ill make sure to remember to not go too dark. . . lol.

You'll Know When You See It.

Death has no end
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 25th Feb 2008 06:52 Edited at: 25th Feb 2008 06:53
Double post, Niiiiice.



This is starting room level 2 W.i.p shot, not sure if im going to keep it or redo the the room. Crits? im not too sure if im going to keep it because, it kinda feels empty. IMO.


since its wip, ill attach it instead of uploading it elsewhere.
.png 700k

You'll Know When You See It.

Death has no end

Attachments

Login to view attachments
Maxim999
18
Years of Service
User Offline
Joined: 12th Apr 2006
Location: In my Room
Posted: 25th Feb 2008 20:24
Looks really nice Bloodeath666, cant wait for more ^^ keep it up
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 26th Feb 2008 08:04
Not like anyone cares... lol

updated level 2 starting room.
looks a little more efficent

You'll Know When You See It.

Death has no end

Attachments

Login to view attachments
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 26th Feb 2008 08:19 Edited at: 26th Feb 2008 08:20
Double post.




Offical level 2 starting room, finished. Uhh, everyone can enlarge the thumbnails i post right?

You'll Know When You See It.

Death has no end
bobert
16
Years of Service
User Offline
Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 26th Feb 2008 13:08
i love the new pic!

in the immortal words of cheeshead you are a forum ruiner guy!
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 28th Feb 2008 08:52
To the top of forum this thread goes! AKA Bump.

You'll Know When You See It.

Death has no end
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 28th Feb 2008 21:07
It looks beautiful.

I disagree with the comments about the darkness, The areas are stylishly lit, it wasn't like I was squinting into the darkness to try and make things out.

Music was interesting, had a very "warped records" feel to it, but without the rediculous amen breaks.

Maybe your lack of comments is because you've kind of gone
WHAP
check my screenies, but haven't told us the concept or gameplay behind your level design. It's called drug, so I'm guessing it involves some drug related psychadelia?

Anyway, interested to know what you do in the game, now that I've seen what it looks like.

Best.
Butters

Opposing force
19
Years of Service
User Offline
Joined: 10th Aug 2005
Location: England
Posted: 28th Feb 2008 21:09
Butter fingers! I was scared that you had left the forum. Good to see you.

http://www.freewebs.com/teammegabasic/
For low price FPSC and Dark BASIC media packs.
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 28th Feb 2008 21:12
Opposing - I'm making a post in the DBPro forum, would appreciate your feedback. I was just hibernating.

Blooddeath,

I have only one insee wincee crit, that I spotted in your 7th screenie.

THe rubble has horrible extrusion-UV-stripes. if you send it over I'll redo the UV map for you. 5 mins.

Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 1st Mar 2008 04:56
Thanks butters,


Its attached.


Quote: "haven't told us the concept or gameplay behind your level design. It's called drug, so I'm guessing it involves some drug related psychadelia?"


Yes lots of drug related Psychedelia, You're game Umbra, was the main inspiration for my gameplay/level design, along with minor inspiration from "a scanner darkly," a USA Movie. You're probably right as to the why people havent been commenting, but i will definitally get a storyline up soon. The game play mostly doesnt involve killing, its mostly the main character *You* constantly trying to cope with the visual effects of the substance, and to escape the addiction. Most of the game will be puzzles. but there will be gun slinging also.

You'll Know When You See It.

Death has no end

Attachments

Login to view attachments
NBKgames
16
Years of Service
User Offline
Joined: 1st Nov 2007
Location:
Posted: 2nd Mar 2008 18:06
Quote: "Yes lots of drug related Psychedelia, You're game Umbra, was the main inspiration for my gameplay/level design, along with minor inspiration from "a scanner darkly," a USA Movie. You're probably right as to the why people havent been commenting, but i will definitally get a storyline up soon. The game play mostly doesnt involve killing, its mostly the main character *You* constantly trying to cope with the visual effects of the substance, and to escape the addiction. Most of the game will be puzzles. but there will be gun slinging also."

I like the sound of that!
Nice scrennies by the way, when is the projected release date?

Life Tap
16
Years of Service
User Offline
Joined: 2nd Mar 2008
Location:
Posted: 3rd Mar 2008 01:30
Looks great! i love the video!

The Unspoken
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 19th Apr 2008 23:02
Bump


this is still ongoing process, i have a buttload of new screenies, will post sometime soon.

You'll Know When You See It.

Death has no end
darimc
17
Years of Service
User Offline
Joined: 19th Jan 2007
Location: Canada
Posted: 20th Apr 2008 00:45
cool! Looks great so far.



Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 26th Apr 2008 22:07
Mods lock this, i dont have a demo and i dont intend on releasing a demo soon. so im breaking the rules.

You'll Know When You See It.

Death has no end
uman
Retired Moderator
19
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 26th Apr 2008 23:39
OK. Locked

"There are those who said this day would never come - What have they to say now?"

Login to post a reply

Server time is: 2024-09-29 05:31:25
Your offset time is: 2024-09-29 05:31:25