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FPSC Classic Work In Progress / The Courtyard Multiplayer

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Dude232
16
Years of Service
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Joined: 18th Jan 2008
Location:
Posted: 23rd Feb 2008 18:17 Edited at: 23rd Feb 2008 18:58
My first game is here!! And it uses almost no custom media. Please dont complain about the media. The game uses no shaders, quick lightmapping, and the highest texture quality.There is a screeny attached,

Thank You,
Dude232

P.S. the download will be here shortly it is uploading right now

EDIT: here is the download link [href] http://www.upitus.com/download.php?file=cc30c18c[/href]

hope it works for you

FPS:1
well how many polys do you have there?
MESHCOUNT:10000000000000000000 LOL

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Dude232
16
Years of Service
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Joined: 18th Jan 2008
Location:
Posted: 23rd Feb 2008 18:20
sorry for double post. The screeny was in .bmp format so here is it in .jpg

FPS:1
well how many polys do you have there?
MESHCOUNT:10000000000000000000 LOL

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CoffeeGrunt
16
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 23rd Feb 2008 18:23
There is an edit post button, y'know....

Looks ok, a bit bland, show us a better screenie, get your best part of the map and take a good pic of it....

Dude232
16
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Joined: 18th Jan 2008
Location:
Posted: 23rd Feb 2008 18:43 Edited at: 24th Feb 2008 00:57
heres the download link: http://www.upitus.com/download.php?file=cc30c18c ,and here is a new screeny. Remember this game was made with no custom entities and one custom segment. No this is not the best part of the map

FPS:1
well how many polys do you have there?
MESHCOUNT:10000000000000000000 LOL

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Dude232
16
Years of Service
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Joined: 18th Jan 2008
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Posted: 24th Feb 2008 00:56
no comments? i really would like some comments since it is my first game

FPS:1
well how many polys do you have there?
MESHCOUNT:10000000000000000000 LOL
Zdrok
17
Years of Service
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Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 24th Feb 2008 01:00
Reminds me of the Defense Ministry level in Splinter Cell. Looks nice, 9/10. You could use some gravel and dirt, though.

Kola
A game set during the second Cold War
Coming Q3 2009
Dude232
16
Years of Service
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Joined: 18th Jan 2008
Location:
Posted: 24th Feb 2008 01:08
thanks and i tryed to show that a good map can be done with stock media

FPS:1
well how many polys do you have there?
MESHCOUNT:10000000000000000000 LOL
Dude232
16
Years of Service
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Joined: 18th Jan 2008
Location:
Posted: 25th Feb 2008 14:52
well why is nobody giving any comments?

FPS:1
well how many polys do you have there?
MESHCOUNT:10000000000000000000 LOL
bobert
16
Years of Service
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Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 25th Feb 2008 20:16
i wont give a comment but ill give criticism. it is extremely bland, add more entities. the ambience needs to be lowered if u want to use that kind of lighting (which doesnt look good anyway). i hope i helped.

in the immortal words of cheeshead you are a forum ruiner guy!

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