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FPSC Classic Models and Media / Rolfy... Please Help!! :)

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Cruise McClarren
19
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Joined: 23rd Aug 2005
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Posted: 23rd Feb 2008 21:35
I got ahold of your uneven terrain segments, which are great by the way, but I can't seem to get trigger zones to spawn entities on it. I used the same settings on the trigger zone and character as I would in any other game. I did change the sound to make it more noticeable so I'd know if I hit the zone. (see the image attached). When I walk through the zone it makes the sound but the entity doesn't spawn. I thought maybe I did something wrong. So I used one of the prefabs and moved the zone, entity and start location to it. And they work fine in the prefab. So there has to be something I'm not doing when it comes to using your segments. How do you do it?

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003

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rolfy
18
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Joined: 23rd Jun 2006
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Posted: 23rd Feb 2008 23:13 Edited at: 23rd Feb 2008 23:14
1.You may have to raise both the trigger zone and the character above the terrain,if one is higher/lower than the other then the character may not be inside the zone.

2.With recent upgrades null space was introduced to prevent enemies from walking off ledges etc,Have you tried placing a character on the terrain without using a trigger zone? If the terrain is losing collision with enemy characters it may be cured by placing segment floor underneath the terrain where you want collision for enemy characters.They should then have collision with the terrain segment.


Cruise McClarren
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Posted: 24th Feb 2008 05:25
If I put a segment under your segments, won't that throw yours off in any way? (BTW: Thanks for the response Have a penguin )

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003
rolfy
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Posted: 24th Feb 2008 07:24 Edited at: 24th Feb 2008 07:25
O.k. I have tested this myself.
I have no problem spawning characters on the terrain.Provided you place the trigger zone at the same height as the character,which should be placed above the terrain in the editor,otherwise it will spawn beneath it and fall.
Enemies do have collision with the terrain but tend to run on the spot,this can be cured by placing floor segments under the terrain and I find this works perfectly with characters using the terrain mesh for collision.
The only problem you may find is that the terrain surface inherits the material index of the segment floor so you should use a segment with material index 0.
The terrains only use one segment space which is located in the corner.


Cruise McClarren
19
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Joined: 23rd Aug 2005
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Posted: 24th Feb 2008 07:55
Thanks again.... will work more with it tomorrow and let you know how I made out with it.

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003

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