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FPSC Classic Models and Media / adding a flashlight to a gun?

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bobert
17
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Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 23rd Feb 2008 23:48
i know someone has made a flashlight that illumenates stuff but iss it possible to add a flashlight to a gun that will eventually run out? like half life 2 please reply!

in the immortal words of cheeshead you are a forum ruiner guy!
Dude232
16
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Joined: 18th Jan 2008
Location:
Posted: 23rd Feb 2008 23:50
i odnt think you can make it run out but you can make a gun with a flash light taped to it (i have no reason why someone would do this lol)

FPS:1
well how many polys do you have there?
MESHCOUNT:10000000000000000000 LOL
bobert
17
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Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 23rd Feb 2008 23:51
ya but how is my question

in the immortal words of cheeshead you are a forum ruiner guy!
Dude232
16
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Joined: 18th Jan 2008
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Posted: 24th Feb 2008 00:51
ya the queston was what i would say "can you make a gun combined with a flashlight?"

FPS:1
well how many polys do you have there?
MESHCOUNT:10000000000000000000 LOL
Pride
16
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Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 24th Feb 2008 00:58
Wel...um...I can't remember who made a working flashlight, just search "torch", no quote marks. Though you would have to modify it to only work for a certain gun. I don't think you could make it run outta power, because custom variables have not been added, yet. I think it'll be in 108, but I ain't sure.

Hey mods, I liked my siggy!
Zdrok
17
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Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 24th Feb 2008 03:20
Quote: "i have no reason why someone would do this lol"

Guerilla soldiers or rebels, perhaps?

Kola
A game set during the second Cold War
Coming Q3 2009
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 24th Feb 2008 10:05
It's 100 percent possible, just remodel the gun to have a flashlight on it, then use S4real's flashlight script in tandem with it, I'm gonna post an edited version on IGD for you Bobert.....

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