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FPSC Classic Models and Media / 3ds Max Conversion

Author
Message
Samus075
18
Years of Service
User Offline
Joined: 23rd Jun 2006
Location: Tallon IV
Posted: 28th Feb 2008 01:21
Does anyone know how to convert x files into files usable by 3ds max? I'm trying to export them into it so I can modify the models and use them for scale for my own created models. If anyone knows, please let me know, thank you.

Samus075
Samus075
18
Years of Service
User Offline
Joined: 23rd Jun 2006
Location: Tallon IV
Posted: 28th Feb 2008 02:06
Ok, I can now export files into .dx, but I can't import any objects. Anyone know anything?

Samus075
heltor
17
Years of Service
User Offline
Joined: 3rd Oct 2007
Location: cyberspace
Posted: 28th Feb 2008 20:53
Deep exploration can covert x to 3ds try it.
538 Studios
16
Years of Service
User Offline
Joined: 29th Apr 2008
Location:
Posted: 30th Apr 2008 03:28
I am having a problem with this. Deep Exploration will pull out certain objects, but won't pull out character models. Any suggestions for that?

"When the Legend dies, the dreams end. When the dreams end, there is no more Greatness." - When the Legends Die

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