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FPSC Classic Models and Media / Adding models to FPSC

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bergice
17
Years of Service
User Offline
Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 29th Feb 2008 20:10
Hi all!
I have 3DS MAX, and i know how to animate.
But what i dont know yet is how to add them to FPSC.
So, lets say i have made a lamp in 3ds max.
What format must it be saved in and how do i add it to FPSC?

bla bla bla...
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 29th Feb 2008 20:12
it must be saved in .x format (pandasoft directx exporter - google it)

and download the entity maker here... http://www.fpscreator.com/downloads.html

good luck, please use the search bar next time

Formerly Bum Fat Cheese
bergice
17
Years of Service
User Offline
Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 29th Feb 2008 20:14
Thanks, i will just use the 3DS2X command for the converting though

bla bla bla...

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