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FPSC Classic Scripts / Enemies move to you at the start of the level

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Zeppelin 37BDF
18
Years of Service
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Joined: 11th Jan 2006
Location:
Posted: 3rd Mar 2008 03:09
I have a little request for everyone out there.

You see, I want a script that I can put into my character that, at the start of the level, would make him come to my point on the map and try to kill me, no matter where I am. I have tried waypoints, but it was not working the way I wanted it. If anyone could make/give me a script like this, it would be greatly appreciated.

I want it so that when I start the level, the enemies on the map would start to come to me and when they get close, melee me / shoot me.

Thanks a ton,
-Brian

Flatlander
FPSC Tool Maker
17
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 3rd Mar 2008 09:24 Edited at: 3rd Mar 2008 09:25
For most of the characters in FPSC using a "firing weapon" (pistol, shotgun,machine gun, etc.) use pace.fpi in the main ai and put shootclose.fpi in the shoot ai. Pace will make them come after you and shoot close will make them shoot when they are close to you.

As far as the fantasy characters (and possibly the Egyptian characters -- I don't have the Egyptian characters) you might have to fool around with the individual scripts that come with each character. It wasn't hard with the a fantasy character I had tested this on. Just an adjustment of one line of script code. You can't use any of the other people script on these special characters as it will cause them to do funny things. Like flop around on the ground.

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