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DarkBASIC Discussion / Move on objects and colliding

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bergice
17
Years of Service
User Offline
Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 3rd Mar 2008 20:21
Hi, all!
I am making a game where i will include some houses.
The houses will be like this:
-dynamic doors
-detect character collision

What i mean with number 2 is that if you collide with a wall, you will go previous position, but if you collide with floor or roof you will move on them like the GET GROUND HEIGHT command.
You must also be able to collide with the door to open it.

How do i do all this?

bla bla bla...
TDK
Retired Moderator
22
Years of Service
User Offline
Joined: 19th Nov 2002
Location: UK
Posted: 4th Mar 2008 00:18
My reply in another of your threads applies equally here.

If you are asking questions like these then it's apparent that you are attempting to do things which you are not yet ready for.

Please read section 5 here:

http://forum.thegamecreators.com/?m=forum_view&t=116024&b=10

(Though all sections are useful to new forum members).

I suggest that you aim your sights a little lower until you have a good grasp of the fundamentals of programming in DB.

TDK_Man

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