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FPSC Classic Scripts / Player Speed

Author
Message
dumpus
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Canada, eh?
Posted: 5th Mar 2008 06:22
Hello again,

Just a quick question. Is there a script (for a trigger zone, possibly?) that allows you to make the player move faster or slower? I would like a part in my game where the character is underwater and moving somewhat slowly, and once they emerge out of the water, they resume back to their normal speed.

Any help is much appreciated!

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dumpus
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Canada, eh?
Posted: 6th Mar 2008 02:05
(My apologies for the double post)

Nobody has an answer? I'm next to dog poop when it comes to scripting, so I was just hoping that someone could lend a hand.

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Urlforce Studios
18
Years of Service
User Offline
Joined: 16th Oct 2006
Location:
Posted: 6th Mar 2008 03:28
Lemur V2 has that feature built in.

dumpus
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Canada, eh?
Posted: 6th Mar 2008 03:42
Cool, thanks. I'll definately download and take a look!

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Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 7th Mar 2008 00:31
Lemur V2 (With Water) is not released yet, and would be for sale when it does get released. So, unless you're willing to pay for the released version when it's ready, I can't think of a way to do this for you.

As it stands now, there is no way to alter the player's speed with scripting. :-\


The one and only,
~PlystirE~

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