Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Special script neede for an egyptian character.

Author
Message
Clarika
16
Years of Service
User Offline
Joined: 2nd Mar 2008
Location: Liège, BELGIUM
Posted: 8th Mar 2008 09:57
Hi! I just would like to modify the "pharaoh2-slowfast" fpi script to make the entity first follow a waypoint(like a "pace.fpi") and then, when the player is seen, react like the original "pharao2-slowfast" fpi and forget the waypoint. Can someone help me? Thanks.

Clarika
bond1
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 8th Mar 2008 23:26
I got you covered! This requires two scripts to work. I've attached a script called "pharaoh-waypoint.fpi" that you need to place in your scriptbank/people folder.

Right click on the pharaoh and select this as his "Main" script. Then, go down to his "Shoot" script and change it to "pharaoh2-slowfast.fpi"

That's it! He will follow a waypoint until you get within a certain distance and can see you. Once he does he will abandon his waypoint and start attacking you!

Great idea Clarika, hopefully others will find this useful too.

**hint** This will work on MP18 characters too, I can see how this would be useful for sneaking past some crusaders guarding a castle or something.

----------------------------------------
"Your mom goes to college."

Attachments

Login to view attachments
Jesper
17
Years of Service
User Offline
Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 20th Mar 2008 19:01
Work it with WW2 carachters?

''BUM Headshot!!!''

Login to post a reply

Server time is: 2024-11-24 05:28:02
Your offset time is: 2024-11-24 05:28:02