XD.....
My favorite game's best character! Sweet......
This
is all your work right, 'cos the texture can't be replicated under any circumstances...
Oh, and if you want it to act like a
real companion,(follow you, moan if you get too far away and tell you off if you shoot it),
Set PHYSICS to OFF, and put it at about half segment height.Then set it's sound0 to an angry "telling off" voice sound, sound1 to something like "wait for me!"......
;Coffeegrunt Scripts
;Header desc=Companion Cube Script!
;Triggers
:state=0,ifplrtrail:followplr,floatrate=10,state=1
:state=1,shotdamage=0:sound=$0,state=0
:state=1,plrdistfurther=50:sound=$1,rotetoplr,movefore=50,state=0
;End Script