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Geek Culture / Animation Degree anxiety, people in the industry please read

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Sid Sinister
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Joined: 10th Jul 2005
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Posted: 10th Mar 2008 21:47
Hey guys,

As my sig below says, I'm currently enrolled in a Computer Animation degree at Baker College. It's an associates degree, but I'm coupling it with a Bachelor of Computer Science degree...

The thing is, I'm worried about A) How far this combination will get me and B) If Baker is the right school to get it from. Baker isn't one of those top name schools who all there graduates get jobs with disney, pixar, EA and stuff. Baker has a 99% employment rate coming out, but... employment into what? I don't exactly want to be cleaning concept art. I'm going in for animation, and expect to land an animation job coming out.

I'm a hardworker, willing to learn and study hard at this. I can stand out from the rest of the twitchy finger college kids who want to go into video game development... but I don't have a ton of money. I can't go to College for Creative Studies, Full Sail, UAT or Digi-something. Baker is a $183 per credit hour school, something I can afford with student loans.

I know some of you have your feet wet (and some of you are knee deep) into the Game Industry. What do you think I should do? Should I just run up bill on student loans? What can I learn from a high cost college that I can't at Baker? Isn't it just prestige? It's the same software right? I'm just scared that Baker's animation degree won't be taken seriously or won't be 'hardcore' enough.

Some wisdom would be nice


"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
-Computer Animation Major @Baker.edu-
Agent Dink
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Posted: 10th Mar 2008 22:13 Edited at: 10th Mar 2008 22:14
You might look into the Art Institute Online. They have a few real schools scattered about the US. There's one in Pittsburgh I know. I plan to take classes out of there with their online system (probably). Anyhow. They claim to be rated the 3rd best in the country for their game art and design package and also rated the best online course system. I'm not 100% sure what their animation classes are but they seem to be a pretty decent school. The game art and design course is about $20,000 cheaper than Full Sail's IIRC but they sound comparable in quality.

www.aionline.edu if you're interested.

Jeku
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Location: Vancouver, British Columbia, Canada
Posted: 10th Mar 2008 22:21
@Sid - Don't worry about it You're smart in that you're getting a *real* degree (Computer Science). While I can't speak for other companies, when I got hired by EA my boss had never even heard of my University, which was a small-town community one. That's for programming, of course. I see you want to get into animation, so maybe an animation studio want a name brand school? I couldn't tell you about that though. Good luck!


Sid Sinister
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Posted: 11th Mar 2008 01:24 Edited at: 11th Mar 2008 01:48
@Agent Dink: I wouldn't want to earn a degree online though, especially with animation. Being in the seat still has it's perks unless it was a live video chat and was very well orchestrated.

@Jeku: Yeah, a computer science degree is definitely a wise choice. I'm just second guessing myself about the whole animation gig. Baker only offers an associates, and I have had a few people tell me that I won't get far with just an associates. However, those people were 'graphic design' Teacher Assistants though and were biased anyway and trying to recruit me... But still.

Good to hear you got in without having gone to a renowned school Jeku. I think what I'm going to do tonight is email a few companies and ask them what their standards are. I'll post up a response if I get one.

EDIT: Jeku, you work for a pretty cool company. They offer a lot of really good information on the field, how to break in and even offer interships galor! Don't know if you've seen it yet, but here's the link: http://jobs.ea.com/

I also just emailed Wideload Games.

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
-Computer Animation Major @Baker.edu-
Jess T
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Posted: 11th Mar 2008 02:01
Regardless of school, if you come out of the other end with just a degree and nothing else to show for it, you'll have a hard time getting a job.

However, if, while you're at Uni and learning this and that, you build up a personal portfolio of what you can do (doesn't have to be impressive, but has to be complete and polished), and then come out the other side with a degree, you'll be in much, much better stead than anyone else

I know this applies for programming, and can only assume it applies 10 fold for animation and arts.

Nintendo DS & Dominos :: DS Dominos
http://jt0.org
Sid Sinister
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Posted: 11th Mar 2008 05:49
Baker isn't even a University. It's just a college. I hope that doesn't matter =[

Yeah, a good portfolio is going to make all the difference in the world. When you say complete, what sort of things should be included to appeal to the hiring managers? I hear video/dvd showcase reels are all the crazy with these people, I'll probably have to make one of those too

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
-Computer Animation Major @Baker.edu-
Jeku
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Posted: 11th Mar 2008 06:07
I'd have to disagree that you need a portfolio for a programming job. Several companies ask for code examples, and of course it can only be good if you've made something cool in C++, but as far as I know it's not absolutely required. I'm pretty sure the people who interviewed me didn't even check out WordTrix, even though I had put it on my resume.


Jess T
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Posted: 11th Mar 2008 08:11
Sid,
I don't know about animation and the like, but for programming, complete means either a running demo, or an app which shows the usefulness of a full-fledged algorithm/concept.

Jeku,
The problem is, with the Games Industry booming, every man and his dog that's got a programming degree is after the same job as you.
If you can show to them that you've got the skills (and at the same time pass their aptitude test), then you're head and shoulders above the rest.
For example, I'm completing a Thesis for my final Honours year this year at Uni. I could have optionally gone for industry experience.
We had a number of companies come to our Uni to try and recruit people for the industry experience, so I went in to get some interview practice. They basically threw themselves at me after I showed them what I'd finished. Compared to the other students who had exactly the same level education, and one other who is about the same skill level as me (we were top of the class), I was the one they wanted.

It's all relative, though.
If you go into an interview, give a good aptitude test and leave a great impression on the intervewer, you're more likely to get the job again.

My recommendation still stands to any and all that a good portfolio can put you up above others with the same skill level.

Nintendo DS & Dominos :: DS Dominos
http://jt0.org
tha_rami
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Posted: 11th Mar 2008 08:52
Portfolio is always good. We all know Jeku is too awesome, and dangerous, to deny him anything, and that that's the reason they didn't even look at WordTrix.


A mod has been erased by your signature because it was larger than 600x120
Jeku
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Posted: 11th Mar 2008 08:56
Ok let me rephrase--- a portfolio can't hurt you Most of us are doing things on the side anyways-- making little games, tools, and things like that. Just save some of the best ones and put them in.


Sid Sinister
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Posted: 12th Mar 2008 06:56
Thanks for the input you guys, it's restore a bit of my confidence that I'm on the right path. I'm still a little worried about the fact it's just an associates, but like you said Jeku, I'm also getting a 'real' degree, that is, Bachelor of Computer Science. Hopefully that can at least get me an internship or into one of the training schools like EA has. http://jobs.ea.com/eaacademy/insight.html

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
-Computer Animation Major @Baker.edu-
Poets The New Black
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Posted: 16th Apr 2008 07:37
Sid, I'm curious if you would be so kind as to message me and talk to me about your experiences with Baker? I live in Michigan, and I'm looking to get into Game Design eventually, but I have looked around this lovely state, and unfortunately haven't found anything worthwhile. I really don't want to try ITT, and other colleges like Mott, Davenport, and the local "Real colleges," don't have what I want to learn. Out of state schools (FullSail/DigiPen/UAT) are sort of out of the question for me. The Computer Animation Programming AAS however, (coupled with a Bachelor of Computer Information Systems or a Bachelor of Computer Science) looks to be exactly what I want -- And only a stone's throw from home, at that.

-Alone with Lennon, Cobain, a guitar, and a stereo...-

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