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Geek Culture / FPS fans seeking realism will get the pain they ask for.

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El Goorf
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Location: Uni: Manchester, Home: Dunstable
Posted: 11th Mar 2008 01:24 Edited at: 11th Mar 2008 01:24
ok, im not sure about the pain, but for £129 you can have for feedback in a jacket. this means what when you get shot, you can feel where the bullet hit you, aswell as other forces such as jolts from running into walls, and recoil.

http://www.telegraph.co.uk/news/main.jhtml?xml=/news/2008/03/10/ncombat110.xml

Discuss ^_^

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Insanity Complex
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Posted: 11th Mar 2008 01:45
That's kinda cool. For fps's I think it would be most useful in cases of instant realization that you're being shot from behind lol


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Jess T
Retired Moderator
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Posted: 11th Mar 2008 02:05 Edited at: 11th Mar 2008 02:06
I've seen one of those on Beyond 2000 quite a number of years ago.
They had little air pockets (like balloons, but specifically shaped and very stiff) all throughout the jacket.
When a signal was sent, within a millisecond, a balloon would fill, giving pressure to that area.

There was also a glove system that did the same.
When you closed your hand, it was translated into the 3D world, which would try to pick something up, etc.
Once you had your hand around an object, the feedback would inflate tiny air pockets in the fingers making the glove stiff, so you couldn't grip harder.

Either way, it's a cool idea, but only for hard-core gamers (the strap-in time would be too much for the casual gamer whereas the Wii-mote is just pick up and play).

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Venge
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Location: Iowa
Posted: 11th Mar 2008 04:31
By the way, the £129 is the bundle including two other games -- Not just the jacket itself.

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tha_rami
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Location: Netherlands
Posted: 11th Mar 2008 08:58
Haha, if its a bodysuit then I'd laugh if someone shot at someone elses crotch.


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Agent Dink
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Posted: 11th Mar 2008 09:11
LOL... that'd be so hilarious.

Bodysuit idea is cool though, not including the crotch shots of course. I'd buy one.

Digital Awakening
AGK Developer
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Location: Sweden
Posted: 11th Mar 2008 12:37
The idea sounds interesting. I once read about a chair that could tighten the seat belt and increase pressure in the chair as to simulate acceleration, breaking and so forth. The advantage of this vest is that it's not as expensive, much smaller and appeals to a large amount of gamers. Instant hit recognition will be a must at tournaments, if people start winning because of it.

But let's face it, this will mainly be used for cybersex

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El Goorf
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Posted: 11th Mar 2008 12:41
i'm not sure how such a chair could work, to feel acceleration and geforce, you're whole body needs to be accelerating, i dont get how a stationary chair could simulate that :/

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Jess T
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Posted: 11th Mar 2008 13:00
Could be like the park rides where it tilts back and forward rapidly (but then you have the rotation effect which sort of ruins it)?

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Digital Awakening
AGK Developer
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Posted: 11th Mar 2008 13:19
Quote: "i'm not sure how such a chair could work, to feel acceleration and geforce, you're whole body needs to be accelerating, i dont get how a stationary chair could simulate that :/"


As you accelerate the back of the chair would become harder and the belt looser simulating you being pushed into the seat. When you break the opposite would happen. I have no idea how immersive it is, don't think it was a success.

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Jeku
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Location: Vancouver, British Columbia, Canada
Posted: 11th Mar 2008 19:05
Actually the feeling of acceleration and tilting the chair back is the exact same (or so I'm told). They use that technique all the time in those theatres (I don't remember their names).


Dream
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Posted: 11th Mar 2008 19:08
Seems everythings coming along way from the vibrating remote for the ps2...i loved that thing
Accoun
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Posted: 11th Mar 2008 19:22
Quote: "i loved that thing"

Japanese teenage girls loved it probably more

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