Hi, I was trying to set a switch to "is objective", and ended up having to destroy it to get it to work
I haven't had a chance to test the script in this post:
http://forum.thegamecreators.com/?m=forum_view&t=120534&b=23
, a more step by step explanation of how the invisible key thing works would be handy, couldn't find it in the H&T guide
also it seems to be that an entity set as objective, will complete the objective if it is destroyed, so maybe getting the switch to destroy something would work better?
Another thing: Anyone know a way to have the winzone activate only when all other objectives have been completed?
At the moment if I have a few objectives and the winzone, the order in which you complete them is irrelevant, so if you go to winzone first and then kill the boss, the level ends when you kill the guy.
I would like the winzone to be the only way to complete the level, but for it not to be active until I kill some objective guys (or use triggers, or switches, picked or destroyed object, etc.)
thanks in advance.