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FPSC Classic Scripts / Grenade in the water, and a couple other questions.

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Message
gtplyr
16
Years of Service
User Offline
Joined: 14th Mar 2008
Location: Florida
Posted: 16th Mar 2008 05:49
I have a hotel level where the bottom floor is kinda flooded and was wondering if theres a way to script a grenade to blow up using the bigsplash from the sprite pack instead of an explosion or (if possible) with the explosion. Also, is there a way to change the footstep noises while your on the bottom floor and perhaps do a wave or small splash animation where your stepping?
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 16th Mar 2008 11:42
1: Yes, put an invisible floor underneath the water level, and set it's damage decal to the water one...

2: Yeh, go into the Audiobank,Materials, and find the Material index......
Then replace the floor sounds with your splashes.....

3: Where it follows you? No, Mate, sorry......

gtplyr
16
Years of Service
User Offline
Joined: 14th Mar 2008
Location: Florida
Posted: 16th Mar 2008 15:15
thank you ill do that.

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