Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / does any one know if you can use ac3d for fps creator?

Author
Message
jodeo2007
16
Years of Service
User Offline
Joined: 19th Mar 2008
Location:
Posted: 19th Mar 2008 23:53
Hi, I wonder if anyone knew if ac3d can be used to make objects for fps creator? and if yes could you tell me how to export it so I can use it for fps creator.
Uthink
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 20th Mar 2008 03:00
Absolutely you can.
Just export as .x

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
jodeo2007
16
Years of Service
User Offline
Joined: 19th Mar 2008
Location:
Posted: 20th Mar 2008 07:30
just in case i didn't mean fps creator x10 I meant the other one and if you meant the other one could you please tell me how to make it work for fps creator?
RedneckRambo
18
Years of Service
User Offline
Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 20th Mar 2008 18:19
.X is what the original FPSC works off of with models I'm pretty sure it's the same for X10 but I really honestly don't know. You have to make an FPE file for your models you make. There are some programs your can find floating about that help you do it easily.

jodeo2007
16
Years of Service
User Offline
Joined: 19th Mar 2008
Location:
Posted: 20th Mar 2008 18:35
do you know what they are called or I can find them?
Dark Jaguar Flame
17
Years of Service
User Offline
Joined: 9th Aug 2007
Location: The Netherlands
Posted: 20th Mar 2008 20:47
Entity workshop
Makeentitysfromxfiles

Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 20th Mar 2008 22:18
...AC3D is a very good tool.

It works very well. I use it quite often, these days. One thing that it excels at is poly reduction.

Thanks,

Seth Black

ARE YOU A LONE WOLF? CLICK BELOW TO JOIN THE PACK.

GAME MAKER ITALIA
18
Years of Service
User Offline
Joined: 28th Oct 2006
Location: ITALY -Milano
Posted: 29th Mar 2008 23:24
Only one problem, cannot use multitexture must have one "texture" file texture.dds or other format to make your model and must use the texture editor right.

The model work on fpsc but only must make all you texture in one image file and after must select and assign texture to all face..


If anyone have try other way please write here..ty..

SETTIMO TUDOR EUGEN C.
Dark Jaguar Flame
17
Years of Service
User Offline
Joined: 9th Aug 2007
Location: The Netherlands
Posted: 30th Mar 2008 15:36
It has an easy uvmapper..

Login to post a reply

Server time is: 2024-11-20 08:34:49
Your offset time is: 2024-11-20 08:34:49