this small example does this
creates a box the size of the letter +3
places the letter with the text command over the top
grabs it to an image location and does this from 1 to 10
you might might to change it to 0 - 9 thinking about it further.
once its stored them it converts the images to sprites and displays them.
you may wish to make 3d panels perhaps or one 3d panel storing a few images in a row.
sync on
sync rate 60
set text size 16
set text font "verdana"
set text to bold
for i = 1 to 10
cls
ink rgb(0,0,0),1
box 0,0,text width(STR$(i))+3,text height(STR$(i))
ink rgb(250,250,0),1
text 0,0,STR$(i)
get image i,0,0,text width(STR$(i))+3,text height(STR$(i))
cls
next i
for i = 1 to 10
sprite i,20*i,10,i
next i
disable escapekey
while escapekey()=0
sync
endwhile
for i = 1 to 10
delete image i
delete sprite i
next i
end