ok folks i tried to make an entity with collision detection turned off but seem to have it all wrong- heres what i did:
changed collisionmode in FPE file to:
collisionmode = coloff
changed the main ai script of the entity to default_coloff.fpi
;Artificial Intelligence Script
;Header
desc = Default Entity Behaviour (Nothing,added collision turned off)
;Triggers
:state=0:state=1,coloff
;End of Script
but i can't get the thing to work. Still the collision is on
please someone help me and show me how to do it right!
I am Jacks complete lack of surprise.