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FPSC Classic Scripts / Triggerzone scripting tip!

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Super Gamer Jack
16
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Joined: 6th Mar 2008
Location:
Posted: 21st Mar 2008 22:55
Hi I've asked a lot of things so I decided to controbute a little somthing and its dead simple for a good effect.

Simply place a trigger zone, put in main script "plrinzoneactivateused" then put if used as enemy1.

Then place an enemy behind the trigger zone and put its name as enemy1 and put "spawn at start=no" "spawn after delay=yes" then selct the enemy so its following your cursor place it behind the trigger zone and then place 4 more of the copies behind the trigger zone aswell.

And there a effective tip for sneaky enemys and for a bigger suprise set it so no sound plays so you will never know they appear it works well with zombie games, really well.


Thats my controbution.



From
Super Gamer Jack
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 21st Mar 2008 23:08
This also works great for falling objects to surprise the player. Especially effective if you don't have any music playing and the player is already a little startled from hunting ghouls.

Nice contribution, SGJ. You might wanna give your threads a more specific name from now on, though, so that people can easily search for it later on.

(Could a mod please rename this thread to something appropriate and move it to the Script board, so people searching will get a result? Thank you! )


The one and only,
~PlystirE~

FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 21st Mar 2008 23:25
Moving this to the Scripts forum.

RIP Floating Skull unknown-2007 we will miss you in FPSC x10
Super Gamer Jack
16
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Joined: 6th Mar 2008
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Posted: 21st Mar 2008 23:39
OK thanks for the comments
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 21st Mar 2008 23:40
Thanks, Fred!

Btw, SGJ, I like the fact that you're trying to learn these types of things, hopefully you can bring more tips to the boards for us.


The one and only,
~PlystirE~

xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Mar 2008 23:45
Isn't it great when it clicks in your head and you begin to see the possibilities? Keep 'em coming.

Best.

Pain
FPSC Reloaded TGC Backer
17
Years of Service
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Joined: 4th Apr 2007
Location: Lake Orion, MI - USA
Posted: 21st Mar 2008 23:46
This should be added to the Help and hints guide

although you can do more then just suprize the charactor with this method

pain

Me = noob

and i love The TGC : )
Super Gamer Jack
16
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Joined: 6th Mar 2008
Location:
Posted: 22nd Mar 2008 00:30
YEY I'm helping thing like this when people praise you on good work make me feel great I'm definatly going to work harder thanks guys.



Super Gamer Jack
FredP
Retired Moderator
18
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Location: Indiana
Posted: 22nd Mar 2008 00:55
I have to congratulate you on your work ethic as well.

RIP Floating Skull unknown-2007 we will miss you in FPSC x10
Jesper
17
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 7th Apr 2008 17:53
I tried it, and it's working good. But i created one game, using this ''sneaking'' enemys, but in the game they didn't appear. What is brodlem?

''I hear my heart are spoeeding... BoomHeadshot!!!

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