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FPSC Classic Work In Progress / The Dark Wanderer

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megatronx
16
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Joined: 24th Mar 2008
Location:
Posted: 28th Mar 2008 03:17
Few days ago i`ve starderd working on this project.

The Dark Wanderer

Sf-fi

Far future where Earth is a myth. Human race is lead by U.P.R.
You are Uranus - well known of your skills bounty hunter.
Now UPR has hired you to find a clue of dissappiring ships and has send you to scorpio galaxy for investigation.

check out my first screens

few sprites ,soundtrack and sound fx will be custom

cheers

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Joerock
17
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Joined: 29th Aug 2007
Location: New York
Posted: 28th Mar 2008 03:27 Edited at: 28th Mar 2008 03:28
Hmm lighting looks good, but i don't know what I'm looking at.
It seems to me like some sort of temple idk, its seems like just some wall in the way, maybe someone else sees something different but i want to see entities placed, barrels,computers, and ect.

Give us some more screenies.

Hostile Combat.
twitch tweak
16
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Joined: 20th Oct 2007
Location: Alcatraz Island - 4 life sentences :)
Posted: 28th Mar 2008 03:28
the lighting looks pretty good, I really like how the sun shines through that window

the story has a lot to go with, keep it up

Punk13
16
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Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 28th Mar 2008 06:03
lol, URANUS?
btw cool screen shot very unique

Punk13
megatronx
16
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Joined: 24th Mar 2008
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Posted: 28th Mar 2008 12:24
scr thats somehow has`nt been uploaded yesterday.





bobert
16
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Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 28th Mar 2008 22:08
it looks really good, but get a new gun.

therapy has taught me not to talk to men with needles
ASTECH
17
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Joined: 18th Jul 2007
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Posted: 29th Mar 2008 00:47
Nice work man! I realy want to see more!

Astek

Your signature has been erased by a mod
Kerrby
16
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Joined: 14th Mar 2008
Location: Australia mate.
Posted: 29th Mar 2008 02:06
Looks really nice except for that gun.
megatronx
16
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Joined: 24th Mar 2008
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Posted: 29th Mar 2008 03:18
To be compleatly honest with u, i`ve downloaded few guns having in mind that i`ll use them as a replasment.they`re in 3ds format. i`ve converted them in to x file format. but i`ve got no idea gun working as actual in game weapon. another issue of my is how to make a polygon map from 3d object. textures i would do by myself. i`m skilled with that.
so if anyone knows how to... pls contact me.
Cyborg ART
17
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 29th Mar 2008 10:52
I really like the gun, its Jonathans gun, right?

Ehetyz
17
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Joined: 26th Feb 2007
Location: The house by the cemetery
Posted: 29th Mar 2008 11:11
The new screens look really nice. For some reason they remind me of Halo and Turok. Nice work.



-Astek Games Developer-
small fish
18
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Joined: 3rd Mar 2006
Location: the Spectre Orbital Palace
Posted: 31st Mar 2008 17:08 Edited at: 31st Mar 2008 17:10
very nice looking will there be much plot and if so how will you implement it? text on the loading screens or cut scenes maybe

the world is complicated only people are simple
Vorg1
17
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Joined: 7th Dec 2006
Location: Seattle
Posted: 31st Mar 2008 23:38 Edited at: 31st Mar 2008 23:39
Cool. Kinda looks a little bit like Halo. The gun model is pretty good if it had hands and a higher resolution texture.
conspiracy
16
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Joined: 1st Apr 2008
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Posted: 2nd Apr 2008 02:19
Wow that game looks awesome, I love the way that the light comes through the holes on the wall and you can see particles of dust, very realistic. The name of the game is cool and original. the only thing that seems out of place is the gun, but hey its your game .

...and I want to play it!
megatronx
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Joined: 24th Mar 2008
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Posted: 6th Apr 2008 00:58
I`m working on the game in free time. thx for your comments. glad u like it. i know that texture of this gun is a bit dodge but i have no idea how to replace it. Anyway i`ve got some nice 3d gun models but they need to be animated and converted in to file readeble for fpsc. But weapon creator site is dawn. if anyone could do it for me i would be verry thankfull and i will share content i`ve got.
I`ve found out that when i`ve got biger lvl, bot not even many enemys on it, and evean most of entities are physics off, there r still some places where game is extreamly slowing. I recon that is game enegin bug and not bad lvl mapping. But still is there any way to fix it?
small fish
18
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Joined: 3rd Mar 2006
Location: the Spectre Orbital Palace
Posted: 17th Apr 2008 17:20
welcome to fpsc I'm afraid that slow down will be your arch enemy when it comes to making games with this tool my best advice is keep you levels indoors it's tempting to make large out door areas but if you do the whole thing will slow to a halt and be unplayable

the world is complicated only people are simple
conspiracy
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Joined: 1st Apr 2008
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Posted: 17th Apr 2008 19:17
Quote: "I`ve found out that when i`ve got biger lvl, bot not even many enemys on it, and evean most of entities are physics off, there r still some places where game is extreamly slowing. I recon that is game enegin bug and not bad lvl mapping. But still is there any way to fix it?"


You can wait for the release of EFX 1.5, and hope it implements the Airslide mod and you will have no problems with fps and big levels [hopefully]

Anyway...

I wanna see more pics!!!

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