Quote: "I don't know if you guys completely understood what I said. Managed DirectX(Microsofts DirectX wrapper for .net) has stopped being produced and the only redistributable for MDX 2.0 came in the DirectX SDK. I see how you could see C++ as a .Net language but I meant pure .Net(Language that can't compile native(Non - .Net) code). I didn't mean XNA was deprectaed, I meant that Managed DirectX is. I probably should stop talking but I'll just name some sources:
Wikipedia:
Quote: "MDX is currently deprecated in favour of XNA Game Studio Express, "
Forum post on gamedev.net
"
While it has been a known fact for a long time that MDX was essentially going to get the boot in favor of XNA, it has been known for the same amount of time that favorable aspects of MDX2.0 were rolled over into XNA for functionality and migration reasons.
MDX was extremely short lived, it did amass a decent base of fans, whom were sad to see it go. Though, at this point, besides a few die hards, many have come to accept XNA as a formidable successor to their .net needs.
Except those who went up to VS.net 2008. Luckily, the betas for XNA 3.0 are going to start rolling soon, so that should calm them down a bit from making ridiculous work arounds.
That is all.