Hi, haven't been here for a while.
For my game I have a hallway that goes on forever. How I achieved that was with a teleporter making you go back and is unnoticeable except for one factor. Whenever I go in the teleporter it resets my veiw to the way the teleporter is facing.
Edit:
Sorry about the request (I just read the stickey and as I said, I haven't been here in a while) so to make this a discussion, not request.
Here is what I have:
;Artificial Intelligence Script
;Header
desc = Transport To Entity Name
;Triggers
:state=0,activated=1,plrhigher=10,plrdistwithin=50:state=1,plrmoveifused
:state=1,plrdistfurther=55:state=0
;End of Script
It's just the basic teleport script with no decal and it's activated (just how I want) I need to know if theres any command that makes it so the teleport doesn't make you face the way the teleporter is facing (if that's possible) Thank you. (Deleted old request.)