Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Hi everybody i have a question on model texture

Author
Message
farmer
16
Years of Service
User Offline
Joined: 1st Apr 2008
Location:
Posted: 7th Apr 2008 06:08
How do you change the textures of the in game model? I have used paint.net to change the texture of the model which has a dds format and the game still doesn't change the texture. Why does it have a tga format instead? Is it possible that i need to refresh or change file name extension to see the textures??? pLease help me! Thanks a bunch
tjaabee
17
Years of Service
User Offline
Joined: 14th Apr 2007
Location: somewhere
Posted: 7th Apr 2008 17:59
No, the way to do it is to open the .fps/.fpe of the model and change the texture path. The .fps/.fpe:s are usually located in the Segement or Entitybank folders.

tjaabee

GIMME COKE!
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 7th Apr 2008 18:54
and then delete the .dbo and .bin files of the object.

Formerly Bum Fat Cheese

Login to post a reply

Server time is: 2024-11-20 08:52:52
Your offset time is: 2024-11-20 08:52:52