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Newcomers DBPro Corner / Realtime Shadowing?? Help plz

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cypher
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Posted: 3rd Jul 2003 22:03
How do you achive realtime shadows?

http://www.darkbasicpro.com/gallery_view.php?galleryid=6&p=0&catid=

the above link shows a ring with a shadow in the DBP gallery. How is this done?

tx
adr
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Location: Job Centre
Posted: 3rd Jul 2003 23:20
set shadow shading on

(All you have to do is type "shadow" in the IDE help and it's the first result!)
David T
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Posted: 3rd Jul 2003 23:20
Set shadow shading on ObjNum

See the Basic3D showcase for more info.

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David T
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Posted: 3rd Jul 2003 23:20
Argh you beat me by... less than a minute!

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cypher
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Posted: 4th Jul 2003 02:39
thanx for the info

GFK
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Posted: 4th Jul 2003 03:27
So why does this code produce nothing? Can someone please give a working example of how to make a cube project a shadow onto a flat plane?


Dave J
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Posted: 4th Jul 2003 03:51
The Real-time shadows command in DBP is hardware dependant, basically that means you need to have a graphics card that supports it for work. Hence it won't show up on everyone's computer, in addition to the fact that it's CPU intensive, it's not always the best command to use.

"Computers are useless they can only give you answers."
David T
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Posted: 4th Jul 2003 19:41
Shadows are devils to use. Sometimes they work, sometimes they don't.

Have a look at the basic3D showcase example to see if you pc supports shadows.

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Dr DooMer
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Posted: 5th Jul 2003 02:46
I'm not sure, because I've never used the shadow commands, but I think that all objects involved have to have shadows turned on. That means you'll need to turn on shadows for object 2 as well as 1.

Perhaps also plains don't work very well - if the above doesn't work, try using two cubes.

Hope one of these helps!

David T
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Posted: 5th Jul 2003 19:40
Quote: "I'm not sure, because I've never used the shadow commands, but I think that all objects involved have to have shadows turned on. That means you'll need to turn on shadows for object 2 as well as 1.

Perhaps also plains don't work very well - if the above doesn't work, try using two cubes.

Hope one of these helps!"


No, You only have to have the casting object using shadows. When I've had a game and switched on shadows, is works, when I build a game specifically for shadows it won't work! Luck, eh?

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kru64
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Posted: 7th Jul 2003 22:41
GFK
Remove "pitch object up 2,90" and You will see shadows

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