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Geek Culture / The Daggerfall Project

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SunnyKatt
18
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Joined: 16th Sep 2006
Location: USA
Posted: 23rd Apr 2008 22:25
Quote: "But to a true gamer, graphics shouldn't matter at all."


You mean they should matter less, not at all. Everyone cares about graphics to some extent. Who would want to play an fps at a 40x30 resolution?

Jeku
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 24th Apr 2008 00:52
Quote: "But to a true gamer, graphics shouldn't matter at all."


Hogwash. Graphics don't matter at all? I'd dare to bet you won't have many people agree with you. If you're a retro gamer, graphics shouldn't be your first priority, but to say they don't matter at all is, well, hard to believe.


Seppuku Arts
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Location: Cambridgeshire, England
Posted: 24th Apr 2008 01:37
Oblivion with stick figures FTW!

Yeah, graphics helps and I can be shallow in terms of graphics, but I bought Morrowind on the fact it doesn't have as good graphics, not because I'm weird, no because my computer can't capture Oblivion at an uninterrupted speed, with Morrowind it can.

The main turn off with these games is the amount of walking, yes, more realistic, but it does waste a lot of time - I normal just put in the 'increase speed' cheat in, took me minutes to go from Balmora to the top of Morrowind. I'd probably play the game in a slower more relaxed state, but I don't have the time to be a hardcore gamer.

Then again Oblivion and Morrowind are huge distractions, it didn't help yesterday with the fact my classmate was sitting there playing Oblivion on his laptop with the cheeky "haha I've done my work, you haven't" look on him, incidentally I found his quest particularly interesting to watch and had to force myself down the library away from such distractions...

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
SunnyKatt
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Joined: 16th Sep 2006
Location: USA
Posted: 24th Apr 2008 01:49
Ouch.

Deathead
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Joined: 14th Oct 2006
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Posted: 24th Apr 2008 02:04
Quote: "Hogwash. Graphics don't matter at all? I'd dare to bet you won't have many people agree with you. If you're a retro gamer, graphics shouldn't be your first priority, but to say they don't matter at all is, well, hard to believe."

Graphics do matter in some cases seeming as we are forwarding into future graphics for games but the main part behind a game is Gameplay not graphics this is what in my oppinion lets most of the games today now..

PAGAN_old
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Joined: 28th Jan 2006
Location: Capital of the Evil Empire
Posted: 24th Apr 2008 05:38
I actually enjoyed oblivion, Morrowind did have a more interesting world. more fun to explore

dont hate people who rip you off,cheat and get away with it, learn from them
Soroki
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Joined: 26th Jan 2006
Location: United States
Posted: 24th Apr 2008 06:34
Maybe you misunderstood my point. People I know won't play a game based on the fact that it doesn't look good. "No way man that game looks like (insert four letter word here)" What I am saying, a game can be terrible looking and that does NOT matter, as long as it is fun. I could care less about whether I play a beautifully polished FPS or a game built of squares and circles, so long as it is fun and will keep me playing. Don't use graphics as a standard of what is and is not a good game.

"I can't install things to my D:\ drive. Can you help me?"
"Just delete system32.dll. It should work fine after that"
Darth Vader
19
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Joined: 10th May 2005
Location: Adelaide SA, I am the only DB user here!
Posted: 24th Apr 2008 08:25
I could not get into Morrowind, I found that my class level was to low for me to do anything! I felt like a one level class character (which I was) and everyone else was 10th level.

But I'm going to give it another bash.
Oh and Rami I'll take a DVD


SunnyKatt
18
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Joined: 16th Sep 2006
Location: USA
Posted: 24th Apr 2008 12:58
Quote: "Don't use graphics as a standard of what is and is not a good game."


I still will. To an extent, of course. Its a small percentage of it's grade.

tha_rami
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Joined: 25th Mar 2006
Location: Netherlands
Posted: 24th Apr 2008 14:37
Quote: "If you havn't noticed rami, infinate view distance doesn't work in mournhold, you keep seeing patches of daedric ruin here and there...kinda like the ones on the way to Hla Oad from Seyda Neen"

Yeah, I know, it is kinda glitchy, but try and find a high point or use a good lev spell and enjoy the view - really, nothing beats that.

I'll say that it's usually off, though, although it really is a must to try at least once!


A mod has been erased by your signature because it was larger than 600x120
Soroki
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Location: United States
Posted: 24th Apr 2008 18:02
The reason the infinite view distance doesn't work in Mournhold is because it is actually an interior cell and there is no other land around it. The infinite view is generated by just making LOD of existing land, and since there IS no land outside Mournhold, there is no real way for it to properly generate it.

"I can't install things to my D:\ drive. Can you help me?"
"Just delete system32.dll. It should work fine after that"
Earl Walker
18
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Joined: 26th Dec 2005
Location: Where I currently am
Posted: 5th Jun 2008 07:24
Daggerfall is one of my all time favorite games. Used to love playing it as a kid, and even after over 10 years, I can pick it up and play it and have as much fun as I did when it was new. Even though it was a lot of randomly generated places, I love it .
Morrowind was good, but it didnt keep me playing long enough to finish it, and oblivion really didnt do it for me. If I could choose any one of those 3 (provided Daggerfall would actually run on my computer ^_^) it would definitely be daggerfall. My CD got destroyed though

I guess the great character system in daggerfall was awesome, and I think it had a good story. It and Final Fantasy 7 are my fav games of all time.

flickenmaste
16
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Posted: 5th Jun 2008 08:04
@evil star- how much it cost and what system is it on?

What you know wont hurt you- except me
google merxitygames so join our forums!
Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 5th Jun 2008 08:11
Pc, its may be cheap, its quite old.

Evil Star
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Joined: 24th Jan 2006
Location: England, Colchester
Posted: 5th Jun 2008 18:35
Cheap? Good luck finding a copy, I got mine on ebay for around £30, which is a bargain to any extent. I'm luck to have it as it turns out someone I know was bidding on it and I outbid him by 10p

"Don't make me come down there!" -God
"I'm not a rascist...I just hate everybody" -Christian "Flake" Lorenz of Rammstein
Seppuku Arts
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20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 5th Jun 2008 18:45
Rare games, even old go for quite a lot, the PC version of Final Fantasy VII can range from £40 to £80, making me wish I never sold mine. On ebay you might be able to catch a bargain with it though (£20-£30) there are other games which have sold for over £100.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
SunnyKatt
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Joined: 16th Sep 2006
Location: USA
Posted: 5th Jun 2008 22:26
I've seen the first legend of zelda go up for over 500$.

Osiris
20
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Joined: 6th Aug 2004
Location: Robbinsdale, MN
Posted: 6th Jun 2008 02:36
They should release it for free, just like bungee released marathon and rockstar released the original grand theft autos.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Gil Galvanti
19
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Location: Texas, United States
Posted: 6th Jun 2008 04:34
Rami, avert your eyes!

To everyone else now, I think that Oblivion fixed and added a lot of the things in Morrowind like combat/magic, horses, AI, etc., but it also took away a bit too much in the process. It was like they had too little time because they were focusing on improving things to incorporate a larger, more diverse world with more variety. So, admittedly, Morrowind does have a better world that is more culturally and geographically varied, and better quests, but without mods, Oblivion is better in many other aspects. Nontheless, both are great games, although Oblivion is my personal favorite, if they take the best features from both of them and add even more for the TES V, Bethesda may create the best RPG to date, so hopefully they can learn from their mistakes and successes and pull it off.


Osiris
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Location: Robbinsdale, MN
Posted: 6th Jun 2008 09:43
I must confess that I tried to play Morrowind but I could not get past like the third quest because I kept getting lost so easily...so if anyways knows of a mod that will essentially add a compass like oblivions that would be awesome.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
tha_rami
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Joined: 25th Mar 2006
Location: Netherlands
Posted: 6th Jun 2008 11:20
Great, Gil, unlike me when reading your post, listen to what this post says. Avert your eyes.

Basically, Gil just said Morrowind owns Oblivion if both are modded the heck out of them . Which is absolutely true and I agree fully with his post as interpreted by me .


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Seppuku Arts
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Location: Cambridgeshire, England
Posted: 6th Jun 2008 13:55 Edited at: 6th Jun 2008 13:56
I preferred Oblivion - I actually didn't like the atmosphere of Morrowind as much and its advancement in features meant it worked better. At the same time Morrowind, yes more diverse and this diversity can be put into the next TES. Though the Shivering Isles seemed to be an attempt at adding a different kind if environment to Oblivion - which worked.

With Morrowind, I didn't like the fact I didn't always know where I was going for a quest, just a place name or a person name...helpful when you don't know where it is or how to get there - I just increased my character speed to an abnormal level in the console just to make him move faster across those long distances.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
tha_rami
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Location: Netherlands
Posted: 6th Jun 2008 17:23 Edited at: 6th Jun 2008 17:23
Sepp, get yourself a horse in that case. I like the lack of a compass, I'm afraid I don't have one that conveniently marks all POI's in real life neither.


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Gil Galvanti
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Location: Texas, United States
Posted: 6th Jun 2008 19:25 Edited at: 6th Jun 2008 19:26
Quote: "Basically, Gil just said Morrowind owns Oblivion if both are modded the heck out of them . Which is absolutely true and I agree fully with his post as interpreted by me ."

Fine if you won't avert your eyes, I won't either . Actually what I meant was more that Oblivion>Morrowind, but Oblivion<=Morrowind+mods, but Oblivion+mods=Morrowind+mods


Seppuku Arts
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Posted: 6th Jun 2008 22:17 Edited at: 6th Jun 2008 22:17
Quote: "I like the lack of a compass, I'm afraid I don't have one that conveniently marks all POI's in real life neither."


When it comes to gameplay, walking for a long time or getting lost loses its interest. That's why I don't like MMORPGs so much (and FFXII); I almost get into the "are we there yet?" syndrome - though I'd force myself not to as I'd look like a real idiot sitting down, looking a computer screen repeating 'are we there yet?' If the journeys were more interesting, then I'd have a different opinion on the matter.

But don't get me wrong, Morrowind = A Good game, hence I play it.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Thraxas
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 7th Jun 2008 00:33
Quote: "I like the lack of a compass, I'm afraid I don't have one that conveniently marks all POI's in real life neither.
"


Yes but this is a GAME... for me, wandering around for hours trying to find somewhere/someone does not equal fun...

[center]
tha_rami
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Posted: 7th Jun 2008 00:54
I actually like Morrowind for not being so simple. You need to listen, ask around and search - but if you pay attention you can find almost anything in at most 15 minutes.


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soapyfish
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Location: Yorkshire, England
Posted: 7th Jun 2008 04:08
I have oblivion for the 360 and I think it's a great game, I really got into it at one point and only stopped playing because I got the Orange Box. I did however find myself constantly teleporting all over the map, if the game required you to actually walk everywhere it would not have been as enjoyable in my opinion. I've not played Daggerfall but I would gladly have a crack at it as long as it had some kind of feature that I could use to skip large sections of map-walking otherwise I'd have to leave it.

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