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FPSC Classic Models and Media / Assigning normal maps and spec. maps

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Black Terror
18
Years of Service
User Offline
Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 21st Apr 2008 23:51
I've made some great textures in Crazy bump and i've tried assigning them to the segment in the FPI but they don't look right at all...

How exactly can i add normal maps and specular maps to my texture? (for a segment)

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Dude232
16
Years of Service
User Offline
Joined: 18th Jan 2008
Location:
Posted: 22nd Apr 2008 02:53
turn on shaders most likely...

Black Terror
18
Years of Service
User Offline
Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 22nd Apr 2008 05:48
they are on..

Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 22nd Apr 2008 10:09
there is a tutorial somewhere.

Formerly Bum Fat Cheese
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 22nd Apr 2008 10:11
Dark Jaguar Flame
17
Years of Service
User Offline
Joined: 9th Aug 2007
Location: The Netherlands
Posted: 23rd Apr 2008 15:26
Quote: "Hither http://forum.thegamecreators.com/?m=forum_view&t=126647&b=24"


hehe

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