Quote: "Can anyone help?"
Sure can!
Open up your "setuplevel.fpi" located in "languagebank/english/gamebank/mygame/"
in there you'll see this block of code:
:state=0:hudreset,hudx=50,hudy=50,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal
:state=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=0,hudblue=0,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\eyehud.tga,hudhide=1,hudtype=2,hudmake=internal
:state=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=128,hudblue=128,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\zoom.tga,hudhide=1,hudtype=4,hudmake=internal
:state=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\lives.tga,hudmake=display
:state=0:hudreset,hudx=4,hudy=8,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=1,hudmake=numeric
:state=0:hudreset,hudx=15,hudy=5,hudimage=languagebank\english\gamecore\huds\health.tga,hudmake=display
:state=0:hudreset,hudx=14,hudy=8,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=2,hudmake=numeric
:state=0:hudreset,hudx=85,hudy=8,hudimage=gamecore\huds\ammo.tga,hudtype=3,hudmake=status
:state=0:hudreset,hudx=88,hudy=12,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=3,hudmake=numeric
Now, that's a lot of stuff to take in, especially if you don't know what you're looking for. So, I'll point out the line in which you'll want to edit:
:state=0:hudreset,hudx=85,hudy=8,hudimage=gamecore\huds\ammo.tga,hudtype=3,hudmake=status
Believe it or not, this one HUD is what holds all of your gun images that get shown on screen.
The part you want to edit is this:
Notice how the hudx is rather high. This is how far to the right on the screen the HUD will be displayed. Giving a value of 100 will put the center of the image on the right side of your screen.
To have it on the left side, you'll want to give it a value of something small, like 15.
Just for reference, hudy determines how far down on the screen the HUD will be displayed.
Have fun!
The one and only,
~PlystirE~