you should get a load if you put in the full path and it is all
correct, the first error is because your included code is trying to
load something you don`t have, (as you worked out), I take it you
have read the readme for the included routine?, this sounds like you
are trying to load a level from matedit or something that provides
collision data for your levels, I am pretty sure matedit does not
work with pro at the moment, (I use all my own home grown systems so
I never tried these other level editors) if you are using some other
code and it came from classic then that may have problems too, not
many classic programs seem to survive the transition to Pro, the
included programs you are using are trying to load other includes
they need to run, and they stop with an error because they are using
relative paths, not absolute paths...for example one is trying to
find progs/loadentities.dba ,so you need the folder progs in your
project folder with the dba loadentities inside it, I would have
thought there was a readme included with the routines you are trying
to use, that should tell you how to set it up so that it works,
whoever made the included code you are trying to use made all the
paths relative to where the program was, so you need to find out
where all the files are supposed to be, that may be the problem with
the second include as well, find and read the readme for those
routines, I think once you have then it should all become clear,
cheers.
Mentor.
edited to get round stupid screen width