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2D All the way! / Has anyone ever experimented with this?

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Dreadlox
20
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Joined: 31st May 2003
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Posted: 6th Jul 2003 17:15
I'm not too good when it comes to creating graphics for a game with PC paint packages, so this is what I have been experimenting with.
I would first of all draw the characters, objects and backgrounds by hand, then I would scan them into my PC and convert them into spirtes. At the moment they come out okay, I find it easier than having to use a paint package. It also works the other way too. The ease of use and tools you could not use when drawing the spirtes by hand are extremely useful for doing small amounts of editing and colouring them on the PC. I just wondered if anyone else has ever tried this before?
Pincho Paxton
21
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Joined: 8th Dec 2002
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Posted: 6th Jul 2003 17:29
That's a good way for getting the outlines right. Animation is still a pain. Rendering 3D models, or using poser is even easier. 3D models can be rendered to 2D, and animated easily...try Anim8or!
Dreadlox
20
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Joined: 31st May 2003
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Posted: 6th Jul 2003 19:46
Yeah, I've heard of that, it can alot of the pain and aggrovation out of it.

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