Hmmm... I tried something, but I have no time to test it out... In theory:
1. place this script in the main AI of a random entity in your level. Just make sure you cannot destroy this entity which must be dynamic (if i am correct). In the IfUsed write for example Teleport1
2. Then place where you want the entity you want the player to move to when you press the <t> key. Call this entity Teleport1
I am noob, and it is my third script I work with. If anyone more expert than me finds any mistakes in what I have come out, please post here. Otherwise, let me know if it works for you
Script:
;Artificial Intelligence Script
;Header Written by Beavey
desc = Transport To Entity Name
;Triggers
:state=0,scancodekeypressed=20:sound=audiobank\scifi\scenery\lifts\teleport.wav,plrmoveifused
;End of Script