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FPSC Classic Scripts / skybox upside down why?

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starmind 001
FPSC Reloaded Backer
17
Years of Service
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Joined: 23rd Sep 2007
Location:
Posted: 6th May 2008 22:56
I am in need when I edit the level script the skybox is upside down when the level loads. I tried sky,rotate=180 but that didn't work. I could really use some help here.

Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 7th May 2008 23:37 Edited at: 7th May 2008 23:41
Quote: "when I edit the level script"


I am not familiar with that problem, because I'm not sure what you mean.
Do you mean the setuplevel.fpi?
How are you editing it?
What did you do?

Is that a custom skybox or a stock one?
Was it appearing right before your change?
I need more specifics to diagnose the problem.

Don't forget to visit Conjured Entertainment

Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 8th May 2008 01:51
Yes, can we see the line that you changed and/or added to the setuplevel.fpi? This will help us to determine what's going wrong.

(Gosh, how did I miss this post? )


The one and only,


starmind 001
FPSC Reloaded Backer
17
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 8th May 2008 07:03
I used the little tips thing from nickydude and thought I would test it out on the frirst and second levels. When I edited the loading pages the sky was always upside down. They are stock skyboxes. I made a custom skybox with the stock textures upside down and they were fine. But it put a damper on my release today.

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