Quote: "I have never, ever heard an "elitist C++ user" call a language crap because it wasn't C++, I've only heard people who complain about these kinds of people. I'm beginning to think that maybe there was one or two users who did this and now people seem to think it happens all the time."
Quote: "I haven't heard of anyone calling something not made in C++ "crap"."
You guys both need to swing over to gamedev.net and say you're working on a project in DBP. You'll get burned five ways from sunday for using DBP, even though your project is far closer to functionality than anything they've worked on. It does happen, but more often than not the people who rip DBP haven't actually accomplished
anything in a different language.
C is clearly more successful... more people use it, it powers more games, etc. But there's no way anyone could say a game couldn't be made in DBP that rivals mainstream games in quality or sales. It hasn't been done yet, but there's a first time for everything
. The general notion you encounter (from a select group of people) is that DBP is good for casual game EXE's, and that's it. The people saying it are most likely still learning C and don't want to think there's something easier out there to suit their personal needs... result: strap on a flamethrower and attack your project, even though the number of games they've released, freeware or otherwise, is =< 0. But rest assured, you will most likely never hear anyone who knows what they're talking about ripping DBP unnecessarily.