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DarkBASIC Discussion / Make Your Own Custom AI?

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Zeldar
17
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Joined: 16th Mar 2008
Location:
Posted: 10th May 2008 04:48
With DarkBasic, can you make your own custom AI?

Signed, Zeldar
.....what?
Sinani201
18
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Joined: 16th Apr 2007
Location: Aperture Science Enrichment Center
Posted: 10th May 2008 05:47
Yeah... but it's really hard to do; I can't you a code example... or anything. It's just hard... and requires lots of experience.


Kirby is in my avatar because he rules. Live with it!
TDK
Retired Moderator
22
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Joined: 19th Nov 2002
Location: UK
Posted: 11th May 2008 04:58
DB is a programming language so what you can do is limited only by your programming skills.

Also, there are different levels of AI. For example, the AI involved in the game of pong is nowhere near the level required for say a Command & Conquer clone or an FPS.

'Artificial Intelligence' sounds really complicated, but broken down to it's basic elements, it's no more than checking for certain conditions in a loop and depending on the result, making a decision on what to do.

The hardest part is applying all those checks to all the necessary components of the game and making the decisions quickly enough to not affect the flow of the rest of the game.

TDK_Man

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