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FPSC Classic Scripts / NPC not following my waypoints

Author
Message
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 10th May 2008 19:44
OK, so I modified the Pace script NOT to attack or target the player, but to just follow the set waypoints. HOWEVER, he just animates and stands still, is there any mistake in the following script?



Thanks in advance.
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 11th May 2008 01:33
I've also had problem sgetting certain characters tof ollow waypoints on certain segments

There doesn't seem to be anything wrong with your script that would prevent him from following waypoints. All I can suggest is try putting him on a different floor and see if that'll help.


The one and only,


GOTH 1 SNIPER
User Banned
Posted: 11th May 2008 01:47
I can even get thim to do any thing with waypointes
the only time it works for me is to use thies 2 scripts

appearnofloorlogic.fpi
follow.fpi

If i use thim it warks good but the bad thing is they wont shoot me
If i use this script
pace10.fpi or
pace.fpi
They just stand there an twitch like they are on drugs

Myspace:http://www.myspace.com/DEATH1sniper
Hame Page:http://snipereliteforce.spruz.com/
AMSHNOK!!!

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