Question 1: I've loaded a map from CS called cs_mansion.bsp as BSP map. And thats the problem: it's too dark in there! Is there any way to control light on BSP maps? Ambient affects only on loaded 3D objects!
Question 2: my BSP COLLISION HIT(X) function doesn't work!!! I can't understand why... As i can think, collisions is calculated, but result of this function (1) is not returned. There is a source code applied.
Question 3: My players is often falling through the stairs !! Sometimes he walks fine, but sometimes - falls down. There are some sticky aspects that i do not traced yet - is that camera falling or player object with camera?
Question 4: Anyone knows about BSP format contents? Can you tell me about it? What can i use of that? Some aspects such water was in ÑS maps, but it seems to be not processed in DBPRO.
If you have any suggestions - please write!!! I'm going MAD with this BSP already! It's kind of new zone of knowledges to me
Applied source code - is a rebuilded, rewritten, remaked version of DBPRO FPS tutorial! Monster models replaced - as last DBPRO patch doesn't support X format. Ok, thats the questions
Sorry for my BAD english $)