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Geek Culture / Crysis To hit PS3 and 360

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SikaSina Games
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Posted: 17th May 2008 22:31
Crytek and EA have announced that Crysis will be released for ps3 and 360 in mid- 2009 estimate. They have decided to do this as the PC version had not sold successively, due to high system requirements. It will support full HD (1080p) for both consoles, and will have ultra shading techniques and unified graphics utilisation! First time I saw this, I screamed in joy!

Aertic
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Posted: 17th May 2008 22:40
I doubt, they cant handle the power.

Osiris
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Posted: 17th May 2008 22:42
Quote: "I doubt, they cant handle the power."



RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Agent Dink
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Posted: 17th May 2008 22:44
I think they'll probably have to bump down texture resolutions or somethings but there's no reason why 360 or PS3 can't run Crysis. You can run Crysis on low end PCs. You just have to bump down the graphics

Osiris
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Posted: 17th May 2008 22:46
Quote: "I think they'll probably have to bump down texture resolutions or somethings but there's no reason why 360 or PS3 can't run Crysis. You can run Crysis on low end PCs. You just have to bump down the graphics"


And as long as its actually optimized and coded right for the consoles lol. Otherwise with some tricks they should be able to make it look as good as PC versions.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
SikaSina Games
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Posted: 17th May 2008 22:57
They said on Gamespy, look there for the info.

SunnyKatt
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Posted: 17th May 2008 23:07
They will run it on lower graphics, and they abandoned pc exclusivity because of the MASSIVE pirating.

Sid Sinister
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Posted: 18th May 2008 01:59
Quote: "there's no reason why 360 or PS3 can't run Crysis"


My thoughts exactly. If the PS3 can't at least handle it on high settings on almost everything, then it will have seemed the next gen consoles have fallen short in my opinion.

On a side rant, I'm disappointed in what I have seen in the PS3 power thus far. Seriously? Seven processors? A bada$$ graphics card? What's wrong? Almost a year later, are the programmers still scratching their butts and wondering how to program it? Did Sony write their manual in Chinese again? /end rant

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
-Computer Animation Major @Baker.edu-
SunnyKatt
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Posted: 18th May 2008 02:31
GTAIV lags on both systems during lots of action. Imagine crysis?

Chenak
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Posted: 18th May 2008 02:58
The limiting factor which will prolly hurt the ps3's performance is the lack of memory, isn't it only 256mb? Even if it is next generation memory sheer speed can't always cut it when there is a LOT to do at once. I think the PS3 might be fine with all high.

Quote: "abandoned pc exclusivity because of the MASSIVE pirating."


They advertised it as a next gen PC game that not even the PS3 could handle, maybe that hurt sales a bit O.o
SunnyKatt
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Posted: 18th May 2008 03:01
But mostly the huge 1:20000 bought/pirated copy ratio someone mentioned in another thread.

Osiris
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Posted: 18th May 2008 03:25
Quote: "GTAIV lags on both systems during lots of action. Imagine crysis?"


Mine dosent, even with a six star wanted level on multiplayer with a full room of people. Or if it does its like 2 FPS slowdown.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Leadwerks
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Posted: 18th May 2008 05:40
Piracy can't be blamed here. S.T.A.L.K.E.R. and The Witcher were PC-only and sold very well. No one talks about this, but The Witcher has higher system requirements than Crysis.
Thraxas
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Posted: 18th May 2008 08:04
Quote: "No one talks about this, but The Witcher has higher system requirements than Crysis."


Really?... I am going to go and check this claim out as I find it hard to believe....

[center]
Osiris
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Posted: 18th May 2008 08:13
The Witcher system requirements:

Minimum requirements:

Microsoft® Windows® XP Service Pack 2, Vista (Operating System must be up to date with the latest fixes)

Intel Pentium 4 2.4GHz or AMD Athlon 64 +2800

1 GB RAM for Microsoft® Windows® XP / 1536 MB for Microsoft® Windows® Vista

128 MB Video RAM or greater with DirectX9 Vertex Shader/ Pixel Shader 2.0 support (NVIDIA GeForce 6600 or ATI Radeon 9800 or better)

8.5 GB available hard drive space

DirectX 9.0c compliant soundcard, plus speakers or headphones

DVD-Rom



Recommended requirements:

Microsoft Windows XP Service Pack 2, Vista (Operating System must be up to date with the latest fixes)

Intel Core 2 Duo 2.13 GHz or AMD X2 5600+

2 GB RAM

NVIDIA GeForce 7900 GTX or ATI Radeon X1950 PRO

8.5 GB available hard drive space

DirectX 9.0c compliant soundcard, plus speakers or headphones

DVD-Rom

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`

Crysis system requirements:

Minimum Requirements

CPU: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista), Intel Core 2.0 GHz (2.2 GHz for Vista), AMD Athlon 2800+ (3200+ for Vista) or better
RAM: 1GB (1.5GB on Windows Vista)
Video Card: NVIDIA GeForce 6800 GT, ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or better
VRAM: 256MB of Graphics Memory
Storage: 12GB
Sound Card: DirectX 9.0c Compatible
ODD: DVD-ROM
OS: Microsoft Windows XP or Vista
DirectX: DX9.0c or DX10


Recommended Requirements

CPU: Core 2 Duo/Athlon X2 or better
RAM: 1.5GB
Video Card: NVIDIA 7800 Series, ATI Radeon 1800 Series or better
VRAM: 512MB of Graphics Memory
Storage: 12GB
Sound Card: DirectX 9.0c Compatible
ODD: DVD-ROM
OS: Microsoft Windows XP or Vista
DirectX: DX9.0c or DX10

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Thraxas
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Posted: 18th May 2008 08:17
So unless my eyes are playing tricks on me Crysis requirements > The Witcher requirements

[center]
Osiris
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Posted: 18th May 2008 09:34 Edited at: 18th May 2008 09:34
Witcher | Crysis


[Intel Core 2 Duo 2.13 GHz or AMD X2 5600+] = [Core 2 Duo/Athlon X2 or better]

[2 GB RAM] > [RAM: 1.5GB]

[NVIDIA GeForce 7900 GTX or ATI Radeon X1950 PRO] > [Video Card: NVIDIA 7800 Series, ATI Radeon 1800 Series or better]



So yes, your eyes were playing tricks on you. Witcher has higher requirements.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Thraxas
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Posted: 18th May 2008 10:50
Well I did some checking for myself and on the official Crysis site the recommended requirements are listed as:

OS - Windows XP / Vista
Processor - Intel Core 2 DUO @ 2.2GHz or AMD Athlon 64 X2 4400+
Memory - 2.0 GB RAM
GPU - NVIDIA GeForce 8800 GTS/640 or similar

So no The Witcher doesn't have higher requirements... I thought your Crysis requirements were wrong seeing as Crysis supports DirectX 10 but you listed DirectX 9 cards

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Osiris
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Posted: 18th May 2008 11:55
So I guess EB games lies to people then.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Thraxas
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Posted: 18th May 2008 13:08
Quote: "So I guess EB games lies to people then."


Um yes all the time ... Like when someone asks if 'game x' is any good and they then tell them it's awesome... When anyone who knows about gaming knows that 'game x' is utter tripe... Or when they have 'Lowest Price Guaranteed... seen it cheaper and we'll match it'... When it should read 'Lowest Price Guaranteed?... seen it cheaper and we'll match it, provided it falls into our incredibly limited terms and conditions so chances are we won't match the price!'

I don't really care which game has higher system requirements... I own The Witcher and can run it perfectly (well as perfectly as it can be run considering there were some baffling design decisions, which they are rectifying with the new version) with everything on the highest settings... Whereas when I played Crysis is ran like pap on anything other than low and I sold it once I finished...

In the end it doesn't matter...

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SunnyKatt
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Posted: 18th May 2008 14:19
The crysis requirements are lies. With recommended you cant play on full graphics (I think)

Quote: "
Quote: "GTAIV lags on both systems during lots of action. Imagine crysis?"

Mine dosent, even with a six star wanted level on multiplayer with a full room of people. Or if it does its like 2 FPS slowdown."


Not generally that situation, but if you are running over a lot of people while shooting at cops and explosions going off in the backround it drops to about 25 or so.

Roxas
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Posted: 18th May 2008 15:49
Quote: "On a side rant, I'm disappointed in what I have seen in the PS3 power thus far. Seriously? Seven processors? A bada$$ graphics card? What's wrong? Almost a year later, are the programmers still scratching their butts and wondering how to program it? Did Sony write their manual in Chinese again? /end rant"


[Offtopic]
Wait for Final Fantasy XIII series and then we know the "true power" what Square Enix says it can handle.. Also they claim that the battle scene from one of their trailers is real-time as also they claim their engine Crystal Tools (Orginal: White Engine) can handle CGI quality visuals real-time. Well thats something big for someone to claim and well see when its out.

Trailer: http://youtube.com/watch?v=00XffqBiMB0
[/Offtopic]

[Ontopic]
I cant see any reason to Next-gen consoles run crysis on max.. If they dont then next-gen consoles are failed like somone said.
[/Ontopic]

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Thraxas
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Posted: 19th May 2008 01:23
Quote: "I cant see any reason to Next-gen consoles run crysis on max.. If they dont then next-gen consoles are failed like somone said."


I don't see how they have failed... Consoles are 'hardware locked' so of course they will never compete with something that supposed to push PCs with brand spanking new top of the line hardware to its limits... The fact that new PC hardware comes out at such a fast rate means consoles can never have the same power... In saying that, the fact that the consoles are designed for primarily one thing does mean they can use that outdated hardware more efficiently and get spectacular results...

And surely now that all the systems have been out for a while they are THIS generation of consoles not next-gen...

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Osiris
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Posted: 19th May 2008 01:46
Quote: "Not generally that situation, but if you are running over a lot of people while shooting at cops and explosions going off in the backround it drops to about 25 or so."


Thats usually what I am doing, that or I am in a helicopter while using the lades to fling people, cars, etc...

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Luciferia
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Posted: 19th May 2008 20:28
According to Crymod.com, the graphics on the consoles look like somewhere between medium and high. I would assume that the tree break and destructable terrain thing will still be provided instead of volumetric clouds or really good water effects.
Sasuke
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Posted: 20th May 2008 20:04 Edited at: 20th May 2008 20:06
Quote: "In saying that, the fact that the consoles are designed for primarily one thing does mean they can use that outdated hardware more efficiently and get spectacular results..."


Very true, on top of that Consoles don't have to suffer the major gas guzzler of the PC's OS. Just imagine what a PC could do if it's OS was primarily created for gaming.

A dream is a fantasy, if you achieve that fantasy it was never a dream to begin with.
SunnyKatt
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Posted: 20th May 2008 22:22
Laggy word processing!

andrey d
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Posted: 22nd May 2008 03:45
Quote: "But mostly the huge 1:20000 bought/pirated copy ratio someone mentioned in another thread."

Those who pirated the software would've never bought the game anyways, and those who would have but came across a free copy are in the minority.
SunnyKatt
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Posted: 22nd May 2008 04:00
I disagree with that - I think alot of them would have bought the game if it was impossible to pirate. My opinion.

Osiris
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Posted: 22nd May 2008 04:38
Quote: "I think alot of them would have bought the game if it was impossible to pirate."


Well then you would have just never played it.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
SunnyKatt
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Posted: 22nd May 2008 12:51
Why wouldn't I?

Chenak
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Posted: 22nd May 2008 16:55
Quote: "I disagree with that - I think alot of them would have bought the game if it was impossible to pirate"


Not really, piraters are too cheap/poor to buy games (mostly cheap), if they couldn't pirate it they wouldn't buy it. Its why they are pirates. I mean using pirate copies would already have major drawbacks already such as:

-no online play
-no updates/patches unless the crack comes out, which also may never happen
-if it is cracked it has a higher chance of crashing or causing other problems
-sometimes to crack it you need to do a lot of things that require good computer skills which many gamers might not have
-huge chance of getting a virus or trojan
-other stuff

So yer, quite a few disadvantages. If someone actually likes the game they pirate, there is a higher chance of them buying an offical copy to gain access to online play/updates etc.
Benjamin
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Posted: 22nd May 2008 17:01
Quote: "If someone actually likes the game they pirate, there is a higher chance of them buying an offical copy to gain access to online play/updates etc."

I would like to see proof of this claim.

Chenak
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Posted: 22nd May 2008 17:17 Edited at: 22nd May 2008 17:19
Well if they want to play online, they have to buy the game. If they have the money they will buy it. I dont HAVE to prove it.

It's extremly simple. Its like saying if someone plays a demo and they like it, and they have enough money they will buy it to unlock the extra features. Why the hell would I need to prove that???
Van B
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Posted: 22nd May 2008 17:22
To be honest I'm surprised there is still so much piracy with PC games, wondering if things are being exaggerated by publishers to justify software pricing.

I mean for one thing, casual gamers tend not to have the skills required to even get a pirate game downloaded, burned or mounted, and hardcore gamers usually rely on online play so need originals anyway. There might be a larger amount of piracy with single player games, I suppose Crysis falls into this category, but with a pure online game like Battlefield2, I just don't see why anyone would grudge paying the £15 or whatever it costs these days.

The PC market is 'apparently' rife with piracy yet games cost around half what they do on the 360 and PS3, which muse have a fraction of the amount of pirate users. It doesn't make a lot of sense, unless you figure that publishers are full of it and will say anything to justify ripping us off. Perhaps if piracy was easier on the 360 and PS3 we'd see game prices coming down!.


less is more, but if less is more how you keeping score?
Jeku
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Posted: 22nd May 2008 22:04
Quote: "wondering if things are being exaggerated by publishers to justify software pricing."


Cruise on over to the pirate bay or news groups and you'll have your answer. Thousands of seeds, tens/hundreds of thousands of downloads--- there's no need to exaggerate.


Benjamin
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Posted: 23rd May 2008 00:34 Edited at: 23rd May 2008 00:35
Quote: "Its like saying if someone plays a demo and they like it, and they have enough money they will buy it to unlock the extra features. Why the hell would I need to prove that???"

That may very well be what you would do (I'm not implying that you would pirate any software, by the way), but a lot of people would put up with a game without a few features as long as they don't have to pay anything for it.

Chenak
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Posted: 23rd May 2008 01:02 Edited at: 23rd May 2008 01:07
If online was a big part of the gameplay or just plain good like command & conquer, battlefield series or halo then I assume they would. Single player games nowadays are quite short so multiplayer offers a nice continuation of the experience with other players.

Not saying pirating actually helps sales, that would be a bit rediculous . Just that pirates do get a limited experience in a lot of games so game companies should focus on making the area that can't be pirated (basically online play) more prominante which will make better games & should reduce pirating.

Adding online protection to a game without online play makes me feel cheated, I dunno why it just does, especially when it still needs the freaking disc (I'm looking at YOU battlefield 2 & YOU Bioshock)

Crysis would be popular on consoles not because of the lack of pirating (There is quite a lot of pirating on consoles too btw), but because it actually works on their consoles and they don't need to fork out £700 to make the experience worth it
SikaSina Games
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Posted: 26th May 2008 18:00
Sorry about the bump

Quote: "Crysis would be popular on consoles not because of the lack of pirating (There is quite a lot of pirating on consoles too btw), but because it actually works on their consoles and they don't need to fork out £700 to make the experience worth it "


That'll explain why the sales on Crysis for PC are going dooooowwwwnnnnn.......They only sold about 980,000 last month :S. I've got something called Game Speeder, which I use every time I play Crysis, and it's as smooth as it could ever be. Link:
http://www.newdigitalsoft.com/gs/index.html

SunnyKatt
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Posted: 26th May 2008 19:11
That program has to be filled with lies.

Osiris
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Posted: 26th May 2008 23:09
It's obviously magic.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
NeX the Fairly Fast Ferret
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Posted: 27th May 2008 01:04
I'm suspicious. (to quote a shirt I saw in Italy)


I fail at life. No, really.
SikaSina Games
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Posted: 31st May 2008 20:27
Quote: "I've got something called Game Speeder, which I use every time I play Crysis, and it's as smooth as it could ever be."


Not anymore, it deleted most of the files there and now the legs won't move, you can't move him in 3rd person, oh bu**er. Re-installed 4 times and still glitching. Check 'em out here:
http://www.xfire.com/screenshots/harrycarling93/-It's some pics I took while I had XFire up and running

[href]reward.plus.com/alexwww[/href]
[href]www.boardzero.com/outburstdelta[/href]
tha_rami
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Posted: 31st May 2008 22:37
Well, the piracy thing was definitely interesting. But does anyone really believe that the fact that 'they wouldn't buy it anyway' is a good reason for theft?

If I download anything at all, it's either something I'm thinking of buying, or something I already own. Like my Morrowind GOTY DVD, which got scratched. Or my Deus Ex disc.

For a change, I'm going to side with Benjamin. Pirates don't pirate because they can't buy it, they pirate because they won't have to pay for it. That's the whole idea, spend your money on something else, because games can be downloaded anyway.

XBOX360/PS3 is a bit more difficult to crack, because you'll need to have its hardware converted to play such 'copied' games. For a lot of people, that's either scary or just too technical. That's why console piracy is behind on PC, because to use cracks on a PC you just need to download something.

By the way, every 18 year idiot nowadays knows how to use Lime-/Frostwire and almost everyone knows how to torrent. Newsgroups are a bit more elitist, but really - cracking is half-automated nowadays.


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