I've been searching these forums for about an hour now; I'm trying to get a clear understanding on loading and texturing an object in DBP.
Right now I'm using the trial version to determine if I will be able to use the full version before I buy it. Please help...
This is my code so far:
(I'm using an object and a texture from the FPSC program that I own.)
rem HIDE CURSOR:
hide mouse
rem CREAT PLATFORM:
make matrix 1, 300, 300, 50, 50
rem POSITION A CAMERA
position camera 25, 25, 25
rem MOVE CAMERA WITH MOUSE
do
yrotate camera 0, camera angle y(0)+ mousemovex()
xrotate camera 0, camera angle x(0)+ mousemovey()
sync
loop
load object "AIKO.X", 1
load image "Aiko_3_D2.dds", 1
texture object 1, 1
When I run the program, I get the following error:
Could not create\\
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